Loop Tower blends idle progression with roguelike structure as adventurers automatically climb an endless tower on your desktop. You equip dropped items, spend XP to upgrade combat skills, and earn gold for stat boosts; dying grants prestige points for permanent progression. Ideal for players wanting light engagement with strategic equipment choices and a satisfying gameplay loop they can largely automate.
About this game
Loop Tower tells the story of adventurers climbing an endless tower. Place it on a corner of your desktop and help them continue their ascent. Experience a fresh blend of desktop idle gameplay + roguelike + RPG right now!
What players are saying
▼ Not recommended17 hrs
It was a fun (teaser) Idle game where you beat floors while picking up items which you can equipt. While doing so you gain XP which can be used to upgrade skills. You also earn gold coins that are used for uprading "Upgrades" like HP, Attack Power, Block and so on. If you die and start from the bottom floor again you earn "prestige" points that can be used to perma upgrade "prestige" skills like faster clearing of lower floors, more prestige points, more damage etc
Overall it was a fun BUT..
... recently the Dev added a Portal mechanic which absolutely destroys any fun I had with this game. Its unbalanced as hell with no upgrades in the prestige tree to make it less unbalanced. Even with maxed out skills/upgrades and SSS Tier Items/Weapons I lose 99% of the fights in Portals due to a timer (which isn't obvious at all).
So, imagine being maxed out and still you lose and can't get the achievements that were added with the Portal update.
Again, another indie dev destroying their own game and make players not wanting to get the full-release any more. Good Job, keep going.
⚔️ PvP Update- **PvP has been added.** Duel against other players using your deck versus theirs. Climb the ranks and earn more points to strengthen your character!🧠 Mastery Update- **Mastery can now be upgraded multiple times.** - Use PvP points to further enhance your Masteries.🏆 Ranking Update- Rankings now include **item and rune information**.🛡️ Defense Rate Update- The maximum **Defense Rate** has been adjusted to **80%**.🌀 Content Expansion- The maximum floor has been increased to **Floor 60**.🎯 Achievements Update- **PvP-related achievements** have been added.
🎒 Inventory & System Update- Added **Auxiliary Inventory Unlock Mastery**. The auxiliary inventory allows you to store items that are not currently equipped.- Added **Auto-Merge Mastery**. If two or more items of the same grade (below a certain tier) are dropped, they will be merged automatically.🎵 Content Update- Added **1 new BGM track**.🛠️ Balance & Improvements- Fixed an issue where the **Item Drop Rate Mastery value** was applied higher than intended. - The amount of **Skill Points gained on level up** is now displayed.
Update Notes- Portals now appear with a random chance when players who reached a certain floor continue climbing- Added new achievements- Added stat bonuses for owned achievements- Fixed an issue where Fast Learning Mastery was not applied- Fixed an issue where Critical Mastery values were applied too low- Fixed a bug where all items disappeared when leaving to the lobby and returning (instead of falling to Floor 1)Upcoming Updates- Increase maximum floor- Storage system (additional inventory)- PVP
Posts come from Steam's official announcements feed.