Back to rankings
Decay

Decay

by Unknown

★ 100%
Price N/A
Avg Players 0
Reviews 4
Released May 26, 2026
AutomationCasualIdlerMinimalist
View on Steam ↗

What players are saying

▲ Recommended 3 hrs
Fun little educational game, with an active developer. I was confused regarding some of the tutorials, and the dev reworded parts of it and updated the game literally an hour or two later. So, I'm already recommending it based on that alone, however the game itself deserves recognition too.

I've always been fond of science, especially chemistry and physics, however after high school "life happened", and I never really delved into that part of my life again. Picking this game up has rekindled my love of chemistry and physics, and I've started re-teaching myself some principles I'd forgotten (especially around alpha and beta decay, which plays a fairly large role in this game).

If you have an interest in science, you will enjoy this game. And, it's super cheap too. I paid more for an imported can of Monster this morning than I did for this game last night. Huge recommend
0 found helpful Steam ↗
▲ Recommended 0 hrs
Had a problem that the dev didnt have to fix but he did so anyway.The idea is interesting educational and the game cheap give it a try i believe its worth it.
0 found helpful Steam ↗

Reviews are by Steam users, hosted on Steam.

Latest updates

Version 1.1.6 Patch Notes

3 days ago
Version 1.1.6 - Patch NotesChangesRemoved notifications for second-generation and third-generation fermions as at late game speeds they were causing a significant performance impact.BugfixesFixed a frankly bizarre bug which could cause launchers to break and stop working if your game wasn't lagging enough. Essentially, things would update too quickly and cause the particle model to lose count of how many baryons were active - this in turn caused some array access issues when trying to access non-existent baryons.Fixed an issue where excited isotopes could decay back and forth to each other infinitely. Excited isotopes will now always lose at least one energy level during decay.Fixed an issue which occured when a spontaneous fission product isomer was not found in the isomer database.Fixed storage of spontaneous fission products so the game will only try to store stable isotopes.Fixed an issue where automatic launch would stop working if an experiment failed after the launcher had already pregenerated the next launch.Fixed an issue where a launcher would attempt to use laser excitation on a non-existent particle. What a waste of electricity.Fixed antitauon model so that the correct material is used.

Version 1.1.5 Patch Notes

5 days ago
Version 1.1.5 - Patch NotesChangesChanged fund awarding so that the value is rounded to the nearest penny, rather than always rounded down. Think of it as a tax rebate, now go buy yourself something nice.BugfixesFixed an issue with parts of a chamber state persisting when deleting save data. This would have been fixed on a reload but should not have happened either way.Fixed an issue with launcher automation and Antimatter Mode not properly disengaging when PRESTIGE was activated. This was partly linked to the above issue. No more accidental NG+, sorry!

Version 1.1.4 Patch Notes

6 days ago
Version 1.1.4 - Patch NotesBugfixesFixed an issue where the launcher UI would not correctly update after activating the PRESTIGE feature.

Posts come from Steam's official announcements feed.

Comments

Log in to leave a comment.

Loading comments…