Hey everyone! This update brings some much needed visual/UI redesigns of many parts of the game. New: Player Avatar You can now set a custom profile picture for your character. Click the avatar circle in the sidebar (above the navigation icons) or on your Profile page to upload an image from your computer. Your portrait automatically appears in quest dialogues as a small "You" portrait. The image is center-cropped to a square and stored locally - it never leaves your machine. You can change or remove your avatar at any time from the Profile page. Improved: Relic Collectibles Tracker The Relic Collectibles section on your Profile page has been completely redesigned as an RPG-style card collection panel. Card grid layout - each relic now gets its own card showing its equipment-slot icon, rarity border (common through mythic), and the bonus it provides. Progress bar - a gold segmented bar tracks how many relics you've collected overall. COMPLETE badge - the panel glows gold and shows a COMPLETE badge once you've collected every relic. Uncollected relics dim with ??? shown for bonuses until you find them in the world. Relic icons - all 18 skilling relics now display the correct equipment-slot icon (boots, gloves, ring, amulet, or cape), making them much easier to identify at a glance. Other Improvements Combat zone locks - locked zones now display a stylized lock icon instead of plain text, making it clearer at a glance which areas are still out of reach. Rebirth button glow - when you are ready to rebirth, the Rebirth button now pulses with a gold aura so you can spot it without hunting. And much more - This list goes on for a while, but better than reading you should go have a look around! I hope you like the design direction, and I hope everything is easy to see and read. Thanks for playing! As always, if you run into any issues or have suggestions, let me know below. -- Visseron Games Feedback Welcome Discord - more closely monitored, fastest way to reach the develo...
Hey everyone, A new update is live with clearer XP displays, a few Menagerie improvements, and some small UI fixes. XP Display Improvements XP bonus badge added to skill pages - Every skill page now shows an XP bonus badge in the header, just like the Combat page. Hover it to see a full breakdown of active XP bonuses for that skill, including Housing, Rebirth, equipped relics, Collectibles, Meditation, active potions, and Estate room bonuses. Task cards now show your actual earned XP - Task cards now include active bonuses from housing, rebirth, relics, meditation, potions, and estate rooms. The number updates in real time as your bonuses change. Combat XP displays now include bonuses - The XP/Kill stat during combat and the XP shown on enemy cards now include your active XP bonuses, so they match what you actually earn. Combat XP badge fixed - The Combat page XP badge now includes equipped relic XP bonuses and Collectible combat XP bonuses. These bonuses were already being applied correctly, but the badge was not showing them. Meditation and Alteration headers updated - The Meditation and Alteration pages now show the XP bonus badge in the header, matching the other skill pages. Meditation Display Fixes Retained focuses now show correctly after rebirth - The Meditation page now correctly shows any focus you kept through rebirth. Retained focuses display their active tier and buff value, along with a note that you need to level Meditation again before retraining them. Speed tooltip cleanup - The speed tooltip on task cards no longer lists meditation XP bonuses. XP bonuses now stay in the XP badge, while speed bonuses stay in the speed tooltip. Menagerie Improvements Menagerie Stash Collect All button - The Menagerie Stash now has a Collect All button, letting you grab everything in one click instead of collecting items one at a time. New stash hint added - A small "Click items to collect." hint has been added next to the stash header so the stash is easier to unders...
This is a small cleanup patch for Skilling Relics that were previously able to behave like socketable equipment. Skilling Relic Cleanup Socketed gems are safely removed from relics - If a gem was socketed into a Skilling Relic, it will be returned to your inventory on load. If your inventory is full, it will go to overflow. Affected relics are restored - Skilling Relics that were treated like equipment are returned to inventory and restored to their normal collectable state. No relics are lost - This cleanup happens automatically the next time you load the game. No action is required. Inventory Filter Fix Skilling Relics will now appear under the Misc inventory filter. Previously, relics were scattered throughout the inventory filters. Feedback Welcome If you run into any issues after this update, or if a relic still is not behaving correctly, let me know: Discord - more closely monitored and the fastest way to reach the developer Steam Discussions Thanks for your patience with this one. -- Visseron Games
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