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Block Clicker

Block Clicker

by MaCoGAME

★ 100%
Price N/A
Avg Players 0
Reviews 4
Released May 6, 2026
AutomationBuildingCasualClicker
View on Steam ↗

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About this game

What players are saying

▲ Recommended 1 hrs
The main gameplay loop is simple, just like in most incremental games. You click on the ore cube in the middle of the screen until it breaks, and the moment it does, a new cube instantly appears, ready to be smashed again. It’s a never-ending cycle. Every cube is randomized, and breaking one rewards you with different ores such as gold, emerald, copper, or stone. Stone appears most often with a drop chance of over 50%, while rarer and more valuable ores sit below the 1% mark. There’s a chance of a treasure vein appearing during cube smashing, which leads to more valuable ores, but that’s the only surprise.

Each new cube has slightly more health than the previous one, so progression naturally demands more clicks over time. The ores you collect can either be sold for money or saved for upgrading your pickaxe, which directly improves manual mining. Upgrades begin with straightforward boosts like increased base damage and higher critical hit chances, but later expand into perks that improve ore yields and increase the odds of getting better cubes overall.

Money serves a different purpose and is used for automation. You can purchase mining tools and machines that break cubes for you, although they work much slower than manual clicking. New automation options unlock one after another as you buy the current tier. Both pickaxe upgrades and automation upgrades can be purchased multiple times, though their prices rise with every level, so the grind gradually becomes more demanding.

Consumables add a bit more variety to the experience. There are five different temporary boosts, each with a limited number of uses. Overlock speeds up automatic mining, the Weakpoint Scanner increases critical hit chances, and Miner’s Brew boosts manual mining power, alongside two additional consumables. These items cannot be purchased directly and are instead earned through missions, which happen naturally during gameplay, so there’s little pressure to actively chase them.

That said, the game eventually starts to feel thin on content. After destroying a large number of ore cubes, you unlock the prestige system. Prestiging resets all pickaxe and automation upgrades but rewards you with prestige points that can be spent on permanent bonuses. Unfortunately, the system is fairly limited, offering only six perks focused on manual and automatic mining damage, ore and treasure vein luck, consumable duration, and offline mining.

Damage upgrades have the biggest impact overall, but every purchased prestige perk increases the cost of the next one, forcing you into longer and longer grinding sessions just to earn another point. While offline mining at least removes the need to leave the game running constantly, there’s very little that genuinely motivates you to return besides repeating the same grind and going through yet another prestige reset.
1 found helpful Steam ↗
▲ Recommended 11 hrs
Edit: This was fixed on the first day, it was very frustrating but its all good now :D

Literally cannot figure out how prestige points are earned. Nothing in the game tells you, i've spent the last two hours trying to figure it out with no success. You'd think it would be something obvious like money gains but material gains but i doubled my lifetime earned money in 1 sale and the points stayed where they were, ive checked everything it seems. I cant figure it out lol. Why would this not be explained somewhere?
0 found helpful Steam ↗
▲ Recommended 0 hrs
Great game to pass the time !
0 found helpful Steam ↗

Reviews are by Steam users, hosted on Steam.

Latest updates

Block Clicker Update

14 days ago
Based on community feedback, I’ve released a small quality-of-life update for the game. Update notes: -Consumables can now be used with hotkeys instead of only clicking on them. -Added the ability to rebind these consumable hotkeys in the settings. Thank you for the feedback! It helps me keep improving the game.

Block Clicker Update

35 days ago
-Based on player reviews and feedback, I added a clearer explanation on how to earn Prestige Points.

Posts come from Steam's official announcements feed.

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