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Clicker Astro Planet 2

Clicker Astro Planet 2

by LunaSmith

Price N/A
Avg Players 0
Released Coming soon
2DArcadeCasualIdler
Prestige loop
View on Steam ↗

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Clicker Astro Planet 2 combines planet-clicking with prestige cycles and cat-run businesses to create a layered idle progression system. You'll complete space missions and explore procedurally-varied galaxy locations while your automated cat-staffed operations generate income between sessions. It's designed for players who want meaningful upgrades across multiple progression tracks without constant active clicking.

About this game

Players, last 61 days

Peak 0 · Low 0

Daily peak concurrent players, sampled once a night from Steam.

Latest updates

Clicker Astro Planet 2 — Releases in 12 Days! Play the Demo Now

4 days ago
Clicker Astro Planet 2 launches in 12 days!The demo is available right now — play it while you can and see how the game feels.In the full version you will get:Cosmic Cats — interact with pets and receive unique bonusesBusinesses — develop interstellar enterprises for passive incomeExpanded ResearchMore Stellar UpgradesRandom EventsLevel SystemQuests and Space MissionsSettlements — create your own settlement, build houses and production, and receive new resourcesOffline Mode up to 12 hoursJoin our Discord: https://discord.gg/UKUY9zsVaFound a bug or have ideas what you’d like to see in the game? Please send feedback directly through the in-game feedback system — we read everything.

Bug Fixes

20 days ago
FixesFixed a bug with upgrades.Fixed a bug that caused a brief freeze when switching music tracks.

Velocity Update

21 days ago
Progression is faster, and the new systems are easier to read.GameplaySpace Task costs are much lower.Research and excavation take much less time.Research keeps running in the background.A finished excavation is set to MAX automatically, at no Energy cost.Space Tasks now show Energy per second, whether a task lasts 0.3 seconds or 365.On your first session, the bonus Moon button appears after a short delay, then returns to its normal timer.When Research is fully unlocked, the upgrade button stays.BalanceGrind is lower, so new mechanics open sooner.Planet prices are adjusted.Upgrades are weaker early on than Space Tasks or Research. Fully bought, they become the strongest option later — and the most expensive.InterfaceThe Energy efficiency indicator in Tasks and Research is easier to see.Space Task efficiency uses shorter labels. Level XP now uses commas.Fonts, sizes, and colors are cleaned up.FixesFeedback messages can be sent again.Visual bugs are fixed.LanguagesRussian, French, and German are now available. Translations may have mistakes — send any you find through feedback.

Posts come from Steam's official announcements feed.

Looking for something to play next? See the best idle games on Steam, ranked by real player counts.

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