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Idling to Rule the Gods

Idling to Rule the Gods

by Shugasu GmbH

★ 86%
Price Free
Avg Players 898
Reviews 1,916
Released May 27, 2016
CasualClickerFree To PlayFree to Play
Prestige loop Offline progress
View on Steam ↗

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Idling to Rule the Gods is a sprawling idle game that demands patience and planning rather than constant clicking. Its progression system layers multiple mechanics and goals that unfold slowly over hundreds of hours, with minigames and challenges breaking up the grinding loop. Best suited for players who enjoy methodical advancement and don't mind consulting guides to optimize their long-term strategy.

About this game

Players, last 71 days

Peak 1,038 · Low 837

Daily peak concurrent players, sampled once a night from Steam.

What players are saying

▲ Recommended 57 hrs
Before I explain what this game is, I feel it's important to explain what this game is not.

This game is not Clicker Heroes.

This game is not Adventure Capitalist.

This game is not simple.

This game is not a normal idle game. If you want to be able to make quick and easy progress, turn back now.

What this game is:

It's slow. You will not always feel like you are making progress, and if you aren't paying attention you can easily take a few steps backwards in terms of progression.

It's confusing. Instead of having one main currency and one prestige currency (for instance, Clicker Heroes has gold and Hero Souls), you have four main currencies that double as prestige currencies, based on a number of multipliers that are applied before or after your next rebirth, that may or may not be lower than your current ones. It's not impossible to figure out the way some reviews below are saying, but you won't be able to instantly glance at the game and know exactly what you're doing from the word go.

It's deep. You're given a big hit list of gods to defeat at the start, and in a way the entire list is just the tutorial-as you progress you continually find new mechanics, and just when the game seems like it's slowing down, something new appears that demands your attention. I've put many hours into this game, as you can see, and as of this writing I'm not done with the list yet-which means there's still more in the way of mechanics to unlock.

It's thoughtful. There are a number of systems, all of which tie into each other in different ways that create interesting combinations. Your level of skills is valuable for the special battle system as your skills become active abilities, but leveling them too much will increase your mystic level, which will make the enemies more challenging but not empower you because mystic is irrelevant to battles. Your Shadow Clones can fight in the Battle Tab, but pitting them against an opponent too powerful means they will die-but them dying increases your maximum number of clones on your next rebirth, so maybe you should let them be killed. Monuments increase your stats by quite a lot, but only after you have a lot of creations, so you need to buy them with divinity, which you get from the special battle system, or from the divinity generator. All of these feed into your ultimate goal of making upwards of six different sets of numerals grow to increasingly massive amounts, in order to complete your list of gods at Tyrant Overlord Baal and create a universe. Apparently, only then does the real game begin, but all this complexity occurs before that point. Hell, I've not even unlocked planets yet, which leads to some other ridiculous complication.

This game is not an ordinary clicker game. It's complicated and requires thoughtful decisions, with many sets of numbers that all affect each other in different ways rather than just one or two. If you just want to turn your brain off and watch big numbers become bigger ones, play Clicker Heroes (which, don't get me wrong, is a quality idle game). But, if you're ready to take the next step and see how mind-boggling interacting systems of numbers can be, give this one a shot.

Give it some time. You won't regret it.
305 found helpful Steam ↗
▲ Recommended 0 hrs
Pretty good game, played it a few minutes. Might wait for a sale.
꽤 좋은 게임임, 몇 분 동안 했음. 세일 판매 할수 있음.
96 found helpful Steam ↗
▲ Recommended 13250 hrs
It's the deepest Idle Game ever, and it comes with a lot of humor and eastereggs. It is also the one and only idle game, where you can reduce the CPU usage almost to zero, without even closing the game. On top of that, it is created by the worlds most friendly and committed dev ever.

You will see a lot numbers, and early in the game it might be confusing so you might want to either read up basics or just take some time to dig into the game mechanics. This idle Game also gives always the impression, that you are making progress, because progress is not totally linear, unlike in many other trashy idle games, you will in ITRTG always be able to feel your progress, so it is motivating to make you play more. I could not write about the game mechanics for hours I guess, but instead I will only keep it at the impression, this game has made on me, because the overall mechanics are just too many, and there are already plenty guides, where you can read them up.

If you want to make long term experience with an idle game by clicking a bit here and there every day but not investing too much real life into it, then you will find what you are looking for if you decide to play ITRTG.

It will NOT help you find a Girlfriend and NOT grant you SUPERPOWERS in life but it will still make you happy.
88 found helpful Steam ↗

Reviews are by Steam users, hosted on Steam.

Latest updates

Halloween Event

2 days ago
Hello, a spooky and fun halloween to you all! A bit late, but there is still a halloween event for ITRTG for nice ingame rewards. - Added a halloween event! Same as usual, you can start it within one week and after you started it, you have 2 weeks to finish it. You can get research points, pet stones, growth, a new statue, a pet token and other things. The statue will increase the baal power you gain from P.Baals or SpaceDim.- Added 2 new pets. Die/Dice from Tenshiro (alchemist, which can fail craftings, but also double/tripple the result) and Dullahan (adventurer, gives high campaign bonuses if in the same campaign as Nightmare).- Added a token improve for Dragon to burn enemies in dungeons and changed the max burn damage from elephant from 5000 to 10x its defense.- Added a setting for the input fields if a comma should be added nor not. Default it is off as it caused issues with typing on pc.- Fixed mostly bugs from the last version.

Changes for Version 4.66.1710 (2026-10-19)

14 days ago
- Combined the tab for physical and skill trainings into one tab as they are very similar. - Added a new tab, the elemental Tab. You can unlock it with a new challenge (requires to have beaten P.Baal V50 and 100 million clones). - Added 3 new challenges, one to unlock the new tab and 2 others to improve it. - Fixed some typos and other issues.

Changes for Version 4.65.1706 (2026-09-21)

42 days ago
- Added a new challenge: Class Experience Challenge. Get class experience for your pets to boost the experience they gain permanently. There will be a few more challenges added next week, they just take longer to add and I just didn't want to delay that update much longer as it has some important fixes. - Added a new tab to the settings where you can customize the alerts. - The rebirth page has now a button to claim campaigns if you have the optimal campaigns and easy rebirth upgrades. I also addeda one click option for people who have that easier rebirth and optimal campaigns upgrade. - Made the damage text in adventure better readable with some borders. - Added some more loadout slots. - Added an option to auto set a different pill once your current one runs out. - Some bugfixes.

Posts come from Steam's official announcements feed.

Looking for something to play next? See the best idle games on Steam, ranked by real player counts.

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