Mine Empire is an idle game where you progress from manual mining to complete automation by upgrading equipment and deploying machines across increasingly deep levels. The gameplay loop involves gathering resources, triggering explosives to break through mineral deposits, and investing in rebirth mechanics that unlock permanent upgrades for faster growth. Suited for players who enjoy watching their operations scale up and who appreciate the satisfaction of converting active play into passive income streams.
About this game
In Mine Empire, start with basic mining and expand by gathering resources, upgrading equipment, and deploying machines for full automation. Blast through deep mineral veins with explosives, unlock rebirth upgrades and advanced technology, and build your own powerful mine empire.
1. Added support for Japanese and Traditional Chinese. 2. Added a text size option in the Settings menu. 3. Added a breakdown of mining speed bonus sources.
1. Optimized the Reality Shard progression curve. Long mining sessions are now more rewarding, while early Reality Rebirth rushing has been reduced. 2. Increased the Reality Rebirth requirement from *50* to *200* Reality Shards for a smoother early-game progression. 3. Added the new upgrade *Abyss Rift*, significantly increasing production on Floors 9 and above. 4. Added the new upgrade *Void Master*, greatly increasing the drop rate of Void Stones, Nova Cores, and Singularity Crystals. 5. Added the new infinite upgrade *Infinite Forging*, providing continuous increases to Destruction Power for late-game progression. 6. Added the new infinite upgrade *Reality Singularity*, providing continuous increases to global production for endless progression.
1. Fixed an issue where World Fragment rewards could be exploited through repeated instant rebirths. World Fragments are now calculated based on the highest Stardust reached during the current run. 2. Fixed an issue where achievement progress was reset after rebirth. Achievement progress is now permanently accumulated across all runs. 3. Fixed an issue where Daily Quest progress was affected by rebirth. Daily Quests now track progress independently. 4. Added a Low Performance Mode that reduces particle effects, floating text, and animations to improve game performance. 5. Optimized mineral rendering, floating text, and visual effects using object pooling and rendering improvements to reduce lag in late-game mines.
Posts come from Steam's official announcements feed.