Navigate four millennia of Chinese imperial collapse through an idle brick-breaker hybrid. Deploy historical units from peasants to gunpowder weapons as bouncing projectiles to chip away at dynasty bosses, while offline progression and unit unlocks steadily expand your arsenal. Perfect for players seeking incremental depth layered onto familiar brick-breaking mechanics.
About this game
Idle incremental brick-breaker that takes you through 4,000 years of Chinese history. Bounce peasants, crossbows, gunpowder and more. Topple dynasty bosses. Unlock new units. Watch the numbers climb forever.
What players are saying
▲ Recommended5 hrs
Impressive take on the breakout genre, really fun game. Had a blast playing it so far. Gave me that same rush you get when playing games like Megabonk even though it's a different genre, what with all the different upgrades and stuff you can do. It's nice watching how much stronger your setup gets too over time, and summoning the heroes is really nice.
I've been working on a sequel and have made some additions from that which are now being implemented into Mandate of Heaven.Three Save SlotsPlay now opens a slot-select screen with three independent save files.Each slot shows its Prestige count, New Game+ depth, and time played.The title screen's Continue jumps straight to your most recently played slot.Achievements, Encyclopedia, and leaderboard records are shared across all three slots.Existing players: your current game is carried over as Slot 1. Nothing lost.Sharper in FullscreenThe fullscreen image is upscaled with a crisp, pixel-clean filter instead of a soft one, so edges and text stay sharp at any monitor size.Punchier BreaksBricks fracture into solid tumbling chunks plus debris when they shatter. Purely visual but very impactful.FixesTribute coins now count toward lifetime coin totals (stats + achievements).Fixed newly-unlocked Challenge notifications occasionally being skipped.Mandate Points earned during a run are now held until you Prestige to bank them; they can no longer be spent mid-run.
Some small bug fixes and achievement fixes:Achievement relating to the Sworn Brothers being triggered during the Yellow Turban boss: the achievement will now trigger if they are active at any point during the boss, and not if they deal the winning blow
New Leaderboards- The old "Total Coins Earned" board has been retired and replaced with four progression boards: * Fastest Clear — quickest run to shatter the Heavenly Pillar. * Furthest Ascent — highest stage ever reached (New Game+ depth included). * Mandate of Heaven — most Prestiges (Mandate reclaimed). * Rise to Power — fastest climb from Stage 1 to your first Prestige.- Each board now shows a one-line description of what it tracks.- Scores now submit automatically in the background.On-Screen Run Score- Coins earned this run are shown top-left of the play area.Better menu button- A new menu button in the top bar (right of Upgrades) opens the pause/options menu, same as pressing Escape.Encyclopedia: Edicts & Calamities- Two new categories. Edicts and Calamities are recorded the first time their icon appears, with their effects listed.Fixes- Active hero timers moved to the bottom-left so they no longer overlap the coin and level readout.- Fixed the Shop and Encyclopedia panels being clipped in fullscreen.Your save carries over — no reset required. Thanks for playing.
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