Guide a mining drone in a tight orbital loop, balancing proximity to asteroids for faster ore extraction against the risk of taking damage. Each vault requires you to strip its ring and crack its core before descending deeper, with each run offering new modifiers and upgrades. Best suited for players who enjoy quick, skill-based roguelites with a single clear mechanic at their heart.
About this game
You steer a drone's orbit while it fires for you. Ride close to break the vault faster, ride wide to live longer. Strip the ring, crack the core, fall to the next vault. A one-stick roguelite about orbital mining.
What players are saying
▲ Recommended0 hrs
Very nice entartaining gameplay loop. Loved the interface and map selection screen. Chill and relaxing but also demands your attention and keeps you on edge. Respect to the developer.
Pros: Incredibly stimulating (overpowers all negatives)
Cons: Endgame reached within an hour Kernel upgrades can't be automatically picked, so they constantly interrupt the gameplay For such graphically simple game, endgame fps went as low as 14fps
The game loop is really addictive, also I really enjoyed flying my space ship to different planets instead of clicking on them. Fun game, recommended !
Welcome to Bitloop!After months of development, I'm excited to finally share Bitloop with everyone.Bitloop is a one-stick roguelite where your drone fires automatically while you control its orbit. Stay close to the core to destroy it faster, or play it safe and survive longer. Every run is about finding the perfect balance between risk and reward.Features• Unique orbital movement unlike traditional twin-stick shooters • Mine deeper through increasingly dangerous vaults • Permanent upgrades and progression between runs • Build powerful combinations through upgrade cards and the skill tree • Fast-paced gameplay that's easy to learn and difficult to masterWhether you're chasing a new depth record or experimenting with different builds, every run brings you a little further.Thank you to everyone who wishlisted, played the demo, shared feedback, or supported the project during development. Your encouragement made this release possible.If you enjoy Bitloop, leaving a Steam review helps the game reach more players than you might imagine.See you in the vault.
Thanks to everyone who tried the demo and left feedback. This update is built directly from your comments.Fixed: dying right after taking an upgradeTime freezes while you pick a kernel, but enemy bullets already flying at you would all land the moment you closed the panel. Picking an upgrade now clears nearby bullets and gives you a short invulnerability window. No more unfair deaths.Full touch supportThe demo now plays properly on touchscreens:Tap to reverse directionDrag up and down to move your orbitOn-screen boost buttonVirtual joystick for flight sectionsPinch to zoomOther fixesTutorial hints now show touch controls on touch devicesBetter performance on lower-end devicesIf you find anything weird, drop it in the discussions. The last reports turned into this update in a couple of days.
Posts come from Steam's official announcements feed.