Defend IronFire against waves of endless zombies in this defense game with idle mechanics and roguelite progression. Create near-infinite builds, unlock multiple weapon types, upgrade your defenses, gain powerful bonuses, and more! How many days can you survive?
Players, last 36 days
Peak 0 · Low 0
Daily peak concurrent players, sampled once a night from Steam.
MAIN TURRET:Both Lancer and Driller can pierce zombies, but how Lancer crits is different now. Driller:Can pierce one zombie, hitting another behind it. Crits work as expected. The crit chance rolls per-zombie hit. Lancer:Can pierce all zombies in it's path. If the first zombie hit is a crit, all zombies in that shots path are also crits. (if not, no zombie in that shots path will crit).
Added:Since there is no standard tutorial, Red Alerts will now flash to draw your attention to them. The flashing will stop once clicked. The 'Basics' tab in the Data Center also includes this info. Over 20 new Survival Tips and Survivor Notes added to the fail prompt. Changed:You can still click the system recharge toggle, but now you can also turn it on and off using the W key or UP arrow key (mentions this in its hover prompt).
How checkpoints use to work: Say you survive day 100 and 101, then you get overrun on day 102. The checkpoint system would have had you begin on day 100 wave 1. How checkpoints work now: Say you survive day 100 and 101, then you get overrun on day 102. The checkpoint system will now have you begin on day 102 wave 1.
Posts come from Steam's official announcements feed.