Log Drop is a physics sandbox where you fell trees, construct elaborate machinery, and funnel logs into a central core for combo-based rewards. The game rewards both hands-off observation and active tinkering—you can set up an automated cascade or continuously tweak your contraption to maximize efficiency. It appeals to players who enjoy building systems, watching physics simulations unfold, and optimizing for increasingly absurd log throughput.
About this game
A physics sandbox with one noble goal: get more logs into the core than physically reasonable. Chop the trees, build the contraption, then unleash a wave of logs for combo-fueled cash. Kick back and let it flow, or engineer the perfect cascade. Your sandbox, your rules.
Players, last 56 days
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Daily peak concurrent players, sampled once a night from Steam.
Hey everyone! Thank you to everyone who has played the Log Drop demo and entered the giveaway/joined the discord in the last few weeks - it's been amazing to see you all sharing builds and connecting over the game - such an amazing feeling
Next Fest has brought a lot of new players into the Discord, and with them a lot of great bug reports. Thanks to everyone posting clips and screenshots - this update is mostly fixes for what you found, plus a few quality of life changes you asked for.Reminder: the Next Fest Giveaway is still onFinish the demo's required objectives to unlock the Next Fest Bonus Level on the main menu, clear its required objectives to get your personal code, and enter it in the Discord giveaway channel for a chance to win 1 of 20 full game keys: discord.gg/bQacFhUZvBonus Level is open until Nov 2, 17:00 UTC. The form closes Nov 3, 17:00 UTC.Full rules: linkDemo Update v0.1.7NewDrop to refund anywhere at the bottom - dropping a tool on or below the bottom bar now refunds it. Overshooting the bin no longer leaves a tool stuck under the UI.Ctrl/Cmd + click adds tools to a selection, same as Shift.ChangesA tool you're moving turns red, outline included, anywhere it can't be dropped (the void or the core). This now works when moving placed tools too, not just when buying.No-build areas flash when a held tool reaches into them, so it's clearer why it won't go down.The right-click menu opens a little down and to the right of the selection, so it no longer covers the tools next to it.The right-click menu now follows its tool when you pan or zoom the camera.The cursor's click point now sits on the fingertip, so hovering and grabbing line up with what you're pointing at.FixesLogs hit from above by a falling log no longer get stuck inside a conveyor belt.Two conveyors pushing against each other now share the log between them instead of making it freak out.Flinging a log really hard into one resting on belts or slides no longer smashes it through them.The cursor no longer jumps when it switches between pointer, grab and zoom.Fans carried over the void now show their wind again once they're back out.Turning the Readable font setting on and off no longer garbles text.Keep the bug reports and the co...
Next Fest starts today, and before it even began Log Drop passed 20,000 wishlists. Over 42,000 of you have played the demo so far on Steam. That's a lot of logs dropped..... Thank you to everyone who played, reviewed, wishlisted, made a video or left feedback.To say thanks, I added a new level for a limited time only and I'm giving away some keys!Next Fest Giveaway: win 1 of 20 full game keysFinish the demo to unlock the Next Fest Bonus Level on the main menu.Finish the Bonus Level's required objectives to get your personal code.Enter your code in the form in the Discord giveaway channel: discord.gg/bQacFhUZvFree to enter, open worldwide, one entry per Steam accountBonus Level is open until Nov 2, 17:00 UTC. The form closes Nov 3, 17:00 UTC.20 winners are drawn at random and emailed by Nov 10Keys are sent out on release dayFull rules: linkDemo Update v0.1.6NewNext Fest Bonus Level (see above)Sell back one upgrade level: the new "-" button in Power Distribution, so you don't have to reset everythingQ / E rotates a whole selection while you drag itNew Objective type: Burst to N heat/sec for a short timeChangesYou can zoom out furtherImproved look on terrain. Now has rocky cliff edges, and the core and the void glow is improvedNo-build zones have a clearer outlineScroll panels stop at the ends instead of bouncingBloom is toned down a bitFixesAuto choppers no longer stop when logs pile up in front of their treeLogs no longer get stuck at the seam between a conveyor and a snapped slideThe zone picker no longer shows duplicate level numbersYou now have a confirmation before removing a group of selected tools so you can see the value (not just all tools option)Again, thank you so much for all the support. Also, it has been amazing to see all the different builds/approaches you have been sharing over on the discord - keep them coming! Seb,Who Nose Studios
Posts come from Steam's official announcements feed.