Writing and atmosphere are great. Interactive conversations with daemons are thoughtful, and words from the deads are kinda funny. Incremental part is OK but not great, and prestige needs a rework.
+ Where the game really shines is the writing, which comes up often and in short snippets. Thanks to this, the game never gets boring and the atmosphere really builds up.
+ Using dialog options to better your coin multiplier depending on your answers is a really great and creative idea, and keeps you glued to the story and atmosphere.
+ The words from the author after the credits are just GOLD. Really glad I finished the game and saw this.
+ For this price, it's a steal!
- Conversation with spirits and words from the dead may overlap when popping, so you might miss some dialog parts.
- Prestige really needs clarification and a buff. I regret prestiging, would have finished the game earlier without it. First, you don't know that the prize of prestige upgrades will be exponential, so it messes with your calculation. Second, your upgrades are not effective immediately but only after you're able to pay the tribute again, so you start slow again without upgrades for a few boring minutes. Third, it's way quicker to finish the game without prestiging, so the mechanic would really benefit from a buff.
*Don't challenge Death to a pillow fight, unless you're prepared for the Reaper cushions.*
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