Coin2tools is a pixel-art idle farming sim designed to fit into your workday without demanding attention. Plant crops that grow passively in the background, then return occasionally to tend your farm through clicking and light management. It's best suited for players who want a low-pressure game that rewards checking in periodically rather than constant engagement.
About this game
Coin2tools is a pixel-art desktop idle management game that brings a little farm into your work, study, and everyday life. Let your crops grow while you’re busy, then take a moment to click and arrange planting, watering, and harvesting.
Reset all farms so every player has a full field of crops.Increased the search cost to 10 Lv. 1 seeds.Updated friend harvesting: the farm owner receives 100% of the crops, while the helper receives 5%, with glove bonuses applied to the helper’s share.Improved attacks: crops are now harvested automatically after an attack, with 70% going to the defender and 30% to the attacker. Each player can launch 5 attacks per day, with 3 attempts per attack. If all three attempts are unsuccessful, the attack counts as a failure.
Plans for Future UpdatesThank you all for your feedback! Things seem to be going well since we reworked the game’s economy. But what about the potatoes? We estimate that opening 10 million crates will produce 2,571,450 potatoes!We need ways to use them up. But how? Turn them back into seed bags that could contain more Lv. 6 seeds? Allow players to exchange them for untradable hats at a fixed rate? That wouldn’t work, because it would significantly affect the value of Lv. 6 seeds and hats produced under the current economy. We announced specific quantities, and we’ll stick to those limits. So what’s the solution?We don’t want to simply pile on more items. Instead, we’ll add more gameplay that uses potatoes! This means introducing a largely independent economy and gameplay system, which also addresses players’ requests for more content and depth.Of course, new content takes time to develop. We expect development to take at least three days. Let’s look forward to it—but please keep your expectations modest!Also, players who obtain a Lv. 6 seed from a seed bag are now guaranteed to receive one Coin, after which Coins will be distributed randomly.Thank you for your support! We’re not just making a game—we’re building an ecosystem!