- Dungeon Quest event begins 23 August, 2026
- New "Affliction Slot" Legendary Equipment Set
- Various Gemstone Improvements
- Full Patch Notes at r/TapTitans2
Version 9.1.0
New:
Regional bosses have been released! They are oversized and powerful. Challenge them at the last stage of each region!
New Event: “Sigils of Prophecy”. It will appear after the “Mass Production” event.
Changes:
The battle backgrounds have been reworked to match better the style of the heroes.
Campaign’s Liberation and Dungeon mission difficulties no longer scale with your campaign progress, to ensure daily missions remain completable.
High-quality Gear Chests are now locked only by Gear Power requirement to avoid confusion.
All Guild members now receive a free Pharaoh's Token when someone purchases a Scarab's Shop Monthly Pass. Additionally these gifts can now be sent anonymously.
Added battle notifications for Beast Release and Ancient Artifact Crafting.
Added maintenance notifications, including a server ribbon and login popup.
Calculations of Guardian Aura Effect are slightly changed - it will give up to 10% boost to all players
Missions of Silver Quality have been renamed to Silver Missions.
Small visual improvements for some menus and UI elements.
Fixes:
Fixed various Heros abilities and visual effects.
Fixed Warfront, Emperor event and Arena of Kings leaderboards issues.
Fixed another visual issue with Battle Pass quests and rewards occasionally resetting.
Fixed performance issues when opening the Magic Quarter.
Fixed Scarab's Game Noble's Token balance and Monthly Pass reset issues.
Various minor bugs fixed
We want to thank everyone for reporting issues you encounter!
Support: www.holydaygames.com/support/
Facebook: https://www.facebook.com/firestonegame
Discord: https://discord.com/invite/StzRZmv
For the full patch notes list visit:.
https://holydaygames.com/patchnotes/firestone-patch-notes/
Greetings Capitalists!
Carry on being the Titans of Industry that you are! This update is just to bring you some behind-the-scenes improvements. We’re shoring up your investments with extra bureaucratic red tape to ensure your Capitalist empire is as strong as ever!
As always, you can send any questions or feedback to adventurecapitalist@hyperhippo.ca
Peace, Prosperity and Profits!
Introducing the new Global Boss system with ranking rewards.
Added Russian language support.
Rebalanced the consumable related to Expedition Bosses and the Global Boss.
Fixed an issue with selling crafted items at the maximum quantity.
Adjusted the Legendary Card, Statistics screen, and made various visual improvements.
Bug Fixes & Improvements
- Changed app name: Idle Medieval Merchant Tycoon
- Feature: Improved product output and input information
- Polish: Performance improved. We keep working on improving your experience!
Added a new character.
Added EULA link in shop top.
• Backend system updates
• Bug fixes
Have an awesome idea? Write us an email: community@idleminertycoon.com
- Changed: Factory units now have the appearance of gear icons and a grid appears while dragging them
- Changed: More options for blueprint pack multipliers and added new wildcard conversion option
- Changed: Tap & hold a blueprint while in multi-sell mode will select all tier I level 1 blueprints of this type
- Polish: Improved game loading times and fixed endless loading issues
- Polish: A new default loading background (workshop with gear icons) and tweaked confirmation options
Nanobots move beyond the Primary Simulation.
-Unlock three new Reality Engine upgrades to send your Nanobots to Mesozoic Valley, Explore Events, and the Beyond
-Customize your Nanobots with three new cosmetic options, available in the Logit Store
-Quality of Life improvements include adjustments in progression and upgrade pricing
What's new in 1.13
Added 15 Game Center Achievements
Fixed a duplicate achievement in the Nature Region
Fixed an issue causing some Cloud Saves from being loaded
- Minor bug fixed.
- Fixed sign up resetting progression
- Minor UI tweaks
Bug fix
- Feature: Use Multi-Upgrades for faster upgrading
- Improvement: Challenges show the current storage or location where to find a resource
- Improvement: Performance optimizations especially for the mid- and end-game
- Polish: Performance improved. We keep working on improving your experience!
- Changed: Factory units now have the appearance of gear icons and a grid appears while dragging them
- Changed: More options for blueprint pack multipliers and added new wildcard conversion option
- Changed: Tap & hold a blueprint while in multi-sell mode will select all tier I level 1 blueprints of this type
- Polish: Improved game loading times and fixed endless loading issues
- Polish: A new default loading background (workshop with gear icons) and tweaked confirmation options
Something stirred beneath the bakery. The cookies refuse to elaborate.
Nanobots move beyond the Primary Simulation.
-Unlock three new Reality Engine upgrades to send your Nanobots to Mesozoic Valley, Explore Events, and the Beyond
-Customize your Nanobots with three new cosmetic options, available in the Logit Store
-Quality of Life improvements include adjustments in progression and upgrade pricing
Nothing new, just replied social media age rating questions
- New drag and drop feature for tower and mod management.
- Added a new Cadet Sponsorship scheme. Sponsor a cadet to gain permanent rewards for both.
- Increased achievements global resource increase unlocks, up to 10%, based on rarity.
- Reduced ore mining base factor by 60% and added diminishing return for ore quantity evals.
- Added a secret unlock.
- Increase ore counts on maps (prev 0-20, now 5-30), increase lower tier 1, 2, 3, 4 ore amount, increase ore resistance to damage
- Fix new player/first time sign in experience
- Auto cloud sync will now respect the 4hr cooldown
- Fix world map sync issue
- Maps in Core 2025 will have +50% spawn speed and +25% sphere speed once all objectives are completed.
Added more information to the Statistics screen.
Fixed an issue where Boss HP could exceed 100%.
Updated and corrected information displayed on the Statistics screen.
Fixed an issue when purchasing the maximum amount of crafted items.
Rebalanced coin gains, training values, consumable items, and attack lightning size scaling.
- Fix new player/first time sign in experience
NEW: A brand-new chapter! The story goes deeper — fresh twists await on the streets.
NEW: In-game phone! Calls, messages, and more, right from your pocket.
NEW: Fresh instruments. More ways to perform, more ways to earn.
NEW: Slick animations bringing the city to life.
IMPROVED: Customization glow-up — make your hustler truly yours.
Plus: bug fixes and performance improvements.
Update now and get back on the streets!
- Fix new player experience
- Auto cloud sync will now respect the 4hr cooldown
- Fix world map sync issue