Minor bug fixes, and performance improvements
- Ui is no longer covered by notches
- The orbs now have levels instead of charges
- A hit of the orb now directly generates power depending on the level of the orb
- The power generation is now visualized by ascending numbers (can be switched off in the settings)
- You can now choose between 3 number formats (million, M, e+6)
- Adjusted spells and some icons for better clarity
- Each sphere now has its own environmental effects, e.g. rain, storm, fog etc. (can be reduced or turned off in the settings)
- Improved calculations in very high number ranges for even better performance in the late game
- The game can now also be played in portuguese, spanish and french
Minor bug fixes, and performance improvements
Bugs fixes
Bug Fixes.
Game Optimisations.
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Game experience improved.
Minor bug fixes.
- Fix bug data skill: Shadow Rift
- Fixed minor bugs.
Stability improvements and bug fixes.
- Minor bug fixes
- Ad libraries updated
User usability improvement
It’s our newest update:
- Cool new levels and animations
- New upgrades across our systems
- Bug fixes than make gaming so smooth
New hot updates and epic challenges COMING SOON!
fixed crash on start
Code refactoring
Some code optimizations
Added new Raw Materials / Factories
Bugs Fixed:
-Autobuyer will show the correct resources when the checkboxes are selected
-Completed Achievements will show up if you uncheck the "Hide Achievements button"
-Fixed resource requirements not increasing per prestige level
-Updating Unity
-Updating some third party libraries.
-Minor bug fixes (Small UI issues)
-bug fixes and stability improvements
Bug fix
Fixed some bugs.
- Minor bug fixes
- New privacy settings window
-adjust level
-fixed bugs
- Bug fixes and performance improvements
Fix some bugs
Bug fixes and performance improvements
- Fixed crash issue on some devices