Greetings, Agents!
We have a brief field update from the AdVenture Agency. Our Developer Agents are working diligently on various improvements and bug fixes to ensure that all Agents will complete their missions smoothly. Be on the look out for more updates in the future!
As always, tactical support can be found at adventureages@hyperhippo.ca
bug fixes
The maximum level cap has been increased from 999 to 1200.
A Boss Dungeon Ticket item has been added to Shop > Exchange.
New stages beyond Boss Dungeon Stage 200 have been added.
The values for Cursed Enhancement have been increased.
- Game engine version update.
- Enhanced security.
[Update Contents] v2.31.0
01. New Contents
- Added HellGate weekly reward
02. Shop
- Added “May Growth Support Pack”
- Added “Monster Pass” (1,2,3,4)
v2.9.9
- Resource details optimisations
- Improved "Colonization scouting" info button & popup
- Improved manager bonus text feedback
- Colonization cost and asteroids drop algorithms not rounding up anymore
- Fixed Planetary asteroids not showing the collected resource
- Many backend fixes
[Update Contents] v2.31.0
01. New Contents
- Added HellGate weekly reward
02. Shop
- Added “May Growth Support Pack”
- Added “Monster Pass” (1,2,3,4)
Key updates:
- Potential expanded
- 3 new Medals added
- 3 new Collections added
A festival has begun in Tectonika! Log in now and check out the festive Floating Island!
New offers, 2x gems in the first purchase of each pack."
A brand new update has entered the Darkest world. Learn about the new features below.
• Raid on Boss event
• Lady Fortune event
• Campaign Quests
• Avatar shop
• Fixes and gameplay optimization
Version 1.0.10
• Fixed the Factory Reset button so it now shows the Hard Reset confirmation prompt.
• Added NodeMint Stats v1.0 for tracking key system progress.
• Added a Current Best Level button to the Game Center leaderboard panel.
• Redesigned the What’s New panel with clearer Fixed, Added, and Changed sections.
Coming in future updates: new Compilers, matching Executors for each Node type, and more Research upgrades to expand NodeMint’s file-production network.
The NodeMint network is just getting started. Thank you for your support.
Bug fixes and balance improvements.
New Promotion Rank Xi Added
Promotion Ability Slot Expansion
Ability Combat Stat Rework
Outer Enhancement Level Cap Increased
Outer Dungeon Expanded to Floor 2000
Outer Field Rewards Increased
Skill Slot Level Cap Increased
Dark Relic Level Cap Increased
New Red Chip Gear Added
New Guild Building Levels Added
Accumulated and Consecutive Purchase Events Renewed
Normal Pass Expanded to Stages 46 to 90
Infinity Tower Pass UI Improved
New and Returning User Events Added
New Suppression Battle Rewards Added
Convenience Improvements
- Store achievement system added
- Game convenience improvements
Bug fixes and performance improvements
Hey Store Managers!
We’ve polished the experience with performance improvements, smoother gameplay, and a few behind-the-scenes bug fixes.
Thanks for playing, and enjoy growing your store!
What's new:
- Loads of bugfixes!
- Usability improvements!
Thanks for playing and keep sending us feedback!
- Fixed a loading screen issue
Enjoying Idle Networks? Have any feedback or suggestions? Leave a review to let us know!
What's New in Roadside Empire 1.31:
- Gem Extraction: Roll up your sleeves and dig deep in our brand new event!
- Fresh Faces: New 3D character models are rolling into your empire!
- Polished Visuals: Enjoy a reworked sand effect from under your cars on the road.
- Balance Changes: Reworked the investor, offline income and levels 1-6 to improve overall game economy.
- Bug fixes: Resolved various bugs and glitches to improve stability and performance.
- Gameplay improvements for a smoother experience.
- Bug fixes and performance optimizations.
Thanks for playing!
- Polish: Performance improved. We keep working on improving your experience!
- Added a Quality of Life upgrade for Titan Array loadouts
- Titan Array shots are now smarter and will move on to the next target if a part dies mid sequence
- Changing any Titan Array Elements during a boss fight will now cause a retreat
- Added Info hover to Titan Array area with more in depth explanations
- Added a highlight when hovering elements in Titan Array that can affect other elements
- Added full range to Veil region stat increase display
- Added indicator of which Veil Region you are in once unlocked in battle area
- Added "Add half" option to crew rank popups
- Added new setting to Fleet, lock camera (prevent pan/zoom)
- Made unstable artifact upgrades sort by lowest artifacts invested
- Made AI bundle info more visible
- Improved some tutorial text for better clarity
- Improved drag & drop in Titan Array
- Fixed spliced crew getting stuck after certain upgrades sometimes
- Fixed wonky time displays
- Fixed Strata expertise priority option to not switch incorrectly after all have one level
- Fixed task list task showing complete when it is not
Patch notes available on IdleArc discord server and in-game
Reworked Rex rewards