Beta 2.0.0
Ok so I'm renaming this build Beta from now on since alot of features is being added to the game. Definitely more to come though! Added a Settings menu to control your soundeffects such as the pop and...
Ok so I'm renaming this build Beta from now on since alot of features is being added to the game. Definitely more to come though! Added a Settings menu to control your soundeffects such as the pop and...
Hello again, So a bit of a change of plans, my part-time job has given me more hours than expected this week (and last week) so i haven't spent as much time working on the Specialisation Update as i w...
v0.0.0.3: In this version I implemented the following changes: Boosted how many ahoge peeking chromb-chan gives. Added a counter for how many times you purchased "WYSI" in shop (click on the text in t...

Hi, Updated the mechanics and added a new spy-plot element to keep you, (Player), spinning. Love, The Mutual Entertainment Bros...

Hello Plant Parents! It has been a long time since we’ve posted. We have been super busy for the last few months building out new features, adding content, and smoothing out bugs. We are working har...
Added a sound effect to make players aware they've hit a wrong color circle...
Added a red indication to the circle if it's not the target-circle...
Took care of some minor bugs. Desktop users should not be able to drag the gamefield anymore. Combo-bonus is now fully visible above other elements...

I really should have done a better job of balancing earlier... As I was the only person to really play the game up until this point, I had developed some habits that made the previous version of the g...
Added a combo-bonus system that reward the player extra time for successfully removing circles while holding down to drag across adjacent circles...
I wasn't expecting so many people to check out the game and the support has been incredible. Thank you so much. That said, I posted this on the /r/incremental_games subreddit and had no idea that incr...
Added an About page. Added a pop effect to circles as they are removed from the gamefield. Updated the way popsound is played. Should play one pop for every circle now as its supposed to...
- Added Back to Menu Button -Added a new skin!...
Changed rendering driver from Vulkan to OpenGL3 for better compatibility. Added hint to the book on start of game. Added exit game button on top right of the book UI...
NEW VERSIONS OF CLICKER GAME ENGINE WILL NOW BE PUBLISHED ON ITCH.IO WITH THE HELP OF TURBOWARP PACKANGER Added Skins and Exit button to the main menu...
So yeah, once again to update the game although said no more updates, well, more like no more content, I’m still working on bugs and making changes from your feedback. I changed the distribution and...
The 1.3 update is already being planned and worked on! It will fix a lot of things, but most importantly also bringing the first Multiplayer. Multiplayer will have different modes, the first one relea...
Added a popping sound to enhance the gameplay. Yay...

[DEVLOG] Week 12 Settings Update & Developer Tools Patch Notes The game now has Fullscreen setting & Effect settings! Game Font The font looked pixelated at a higher resolution & with fullscreen. Now,...
initial release of this techdemo. Adapted for mobile as of now. Desktop users should probably expect alot of visual glitches in its current state...

Orbital Empires now has Spiral mode. Switch between this and the default mode by pressing M...
Hello! Our Farm and Mine has been live for 3 years already and yesterday we released the next content update. It's based mainly on the feedback we receive for our posts here, in r/incremental_games, a...
chromb clicker is now officially available for download!...
A small update was pushed with a focus on improving the upgrade system. Upgrades are now listed in order of ascending cost, can be filtered by type, and -- most importantly -- no longer cost astronomi...