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Clicker Warriors

Clicker Warriors

by Open World Interactive

Price Free
Avg Players 0
Released Oct 22, 2019
ActionAdventureCasualClicker
View on Steam ↗

Media

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Video
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Clicker Warriors tasks you with upgrading warriors and gear through repeated battles against dark creatures, with progression tied to familiar idle mechanics. The game heavily monetizes its upgrade path, making free-to-play advancement slow and leaving limited content once the skill tree is exhausted. Best suited for players seeking a quick clicker experience willing to spend money, though reviews suggest better alternatives exist in the genre.

About this game

What players are saying

▼ Not recommended 0 hrs
I'd like to write a very elaborated review saying why I don't recommend this game but fortunately you can unlock it for only $6.99.
63 found helpful Steam ↗
▼ Not recommended 1 hrs
As people said before its nothing more to this then the average clicker. Upgrades cost a lot and you get every little to use for upgrades. But you can see on the same page that you can buy a lot with real money. Seems like a money grab. Dont offer enough gems in game to make it enjoyable other wise.

Options are not saved and starts out LOUD.

It starts out on low graphic change to high. It looks nicer.
59 found helpful Steam ↗
▼ Not recommended 14 hrs
i finished the skilltree in 20 hours, nothing other to do for f2p gamers here, moving on to the next game.

2 beta phases, long wait till release, totally not worth it, dont waste your time.
34 found helpful Steam ↗

Reviews are by Steam users, hosted on Steam.

Latest updates

Clicker Warriors - Major Updates

2312 days ago
Clicker Warriors - Major Updates New Features Added new amor quality called "Godlike". Added new Godlike armor set which can only be dropped from the monsters. "Celestial" quality items can now be crafted when all items are "Legendary" quality. Added new button to activate all attributes with just one click. Added new skill “Teleport” which teleports the warrior to the 1% of maximum reached round level. Divine Mage’s active skill changed from “Divine Protection” to “Teleport” Wizard’s active skill changed from “Curse” to “Divine Protection” New dynamic game balancing system implemented. We will be able to adjust all values realtime. No more updates required for minor balancing changes! Guest account system implemented. Players will able to play without creating an account. Just click on “Play as Guest” button to start playing. Guest accounts can be activated while playing the game. Improvements Game performance improvements has been made. Ad network system updated. Improved performance for less battery consumption on mobile devices. Upgraded game server to a better server. Clicker companion now applies ranged damage. Progress will not stop anymore if the damage kills the enemy in one shot. Warrior soul income rate increased by 20%. Talent window has been changed. Added new companion which applies click damage/sec. Tutorial system is now completely changed. The game stops to progress while the tutorials are active. Fixes Fixed possible login issues. Players from Russia was not able to login related with blocked ip's. It is now fixed. Backend Upgraded all game data to a better server. Game server added to dynamic system.

Clicker Warriors 2.3.00 Patch Notes

2315 days ago
Clicker Warriors 2.3.00 Patch Notes New Features Added new amor quality called "Godlike". Added new Godlike armor set which can only be dropped from the monsters. "Celestial" quality items can now be crafted when all items are "Legendary" quality. Improvements Game performance improvements has been made. Ad network system updated. Armor values on tooltip shows correctly now. Fixes Dynamic balancing system issues has been fixed. Fixed possible login issues. Players from Russia was not able to login related with blocked ip's. It is now fixed. Backend Upgraded all game data to a better server. Game server added to dynamic system.

Clicker Warriors 2.2.20 Patch Notes

2320 days ago
Clicker Warriors 2.2.20 Patch Notes Balancing Armor cap increased from 75% to 90% Block cap increased from 40% to 75% Critical hit chance cap increased from 50% to 60% Improvements Game performance improvements has been made. Armor values on tooltip shows correctly now. Ad network system updated. Fixes Dynamic balancing system issues has been fixed. Backend Game server added to dynamic system.

Posts come from Steam's official announcements feed.

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