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SPACE / MECH / PILOT

SPACE / MECH / PILOT

by SKY HOUR WORKS

Price Free
Avg Players 1
Released Oct 13, 2020
2DClickerCuteFree To Play
Offline progress

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SPACE / MECH / PILOT is a free idle game centered on an emotionally resonant relationship with Kato, a character the story itself acknowledges is separate from you across a mysterious connection. Beyond typical idle progression, it weaves in narrative beats, meta-commentary on the player-game boundary, and callbacks to the developer's earlier work—unusual depth for the genre. Players drawn to incremental games with genuine character development and an actual ending will find something distinctly heartfelt here.

About this game

What players are saying

▲ Recommended 29 hrs
I've only known KATO for 5 minutes, but if anything happens to them I'm going to kill everyone in this universe and then myself.

S/M/P is a perfect idle game- not too grindy, a good amount of itemization, a character I will fight to the death for. You know, the important things.
72 found helpful Steam ↗
▲ Recommended 60 hrs
SPACE / MECH / PILOT is a free to play idle game that has a story and an ending with an adorable character Kato.

Compared to most idle games, there is an actual story. Throughout the adventure you get in contact with Kato who is eager to be friends with you. There is a meta element where the story recognizes that you are playing a game and Kato tries to figure out how the connection between the both of you is possible. Kato will struggle at some points where you will need to cheer him up, but despite being successful, only a sad ending awaits this story .

The game starts with manual shooting, but you can quickly automatize the process to have it idle. The weapons can be upgraded infinitely and the newer weapons are worth investing in as they are quite stronger than the weapons that are first available. The shop points are best spent at progressing the story because it upgrades your social rank that gives your ship a big power boost. Talking to Kato gives you hints for what upgrades you need to focus on and it's the only way to progress the story. After ending the story, you can choose to continue idling or rewind that gives an XP multiplier bonus. The story is re-experienced on each rewind and you can see the different choices that are about getting to know Kato, not changing the story.

I can recommend this game if you want to experience a bittersweet story with a cute character and an idle game that you can actually finish in your lifetime. As this is an idle game, there wasn't much I could do, but let the program idle from hour 3 to 7, from 7 to 15 where I finished the story and the rest of my game time was spent using three rewinds to reach level 5000. The only bug I experienced is that there is an anti-cheat system to keep the leaderboards safe, but even while I was playing legit, the game thought my save file was cheated and my stats weren't being submitted anymore.

For achievement hunters:
Most of them are storyline with a missable when you upgrade S.Rank from 3 to 4, you have to ask Kato about the music option and grinding to level 5000. I don't know if it's the most optimal way, but I got to level 5000 by rewinding at level 850, 2000 and 3700.
46 found helpful Steam ↗
▲ Recommended 2 hrs
A nice and sweet idle game with an extremely cute main character, and numbers that keep going up and up! It also has an actual story, with call-backs to SKY HOUR WORKS's previous games, which is pretty rare for the genre!
SPACE / MECH / PILOT feels unique, and yet somewhat homely in a way I can't quite put into words.

It's completely freeware, so go ahead and try it out!
26 found helpful Steam ↗

Reviews are by Steam users, hosted on Steam.

Latest updates

NIGHT @ SKY HOUR 6 - NEODITRONIX comes to Steam!

257 days ago
Happy NIGHT @ SKY HOUR the Sixth! Today, SKY HOUR WORKS celebrates the 6th year anniversary of our debut release A NIGHTMARE'S TRIP, and the 5th year anniversary of SPACE / MECH / PILOT! We're keeping things light but aren't empty-handed - let's start with our headliner announcement:NEODITRONIX - the next SKY HOUR WORKS published release, comes to Steam on October 22nd!TRAILER: We're excited to announce another project joining the SKY HOUR WORKS library - introducing NEODITRONIX by log(), the dreamcore rhythm experience. NEODITRONIX is a freeware rhythm adventure game, made as a passion project by a friend of our doujin circle, and we're excited to assist with its launch on Steam, as well as assist in additional funding for licenses for 1.0 launch content. Part side-scrolling adventure game, and part arcade rhythm game, this game is aiming for something a lot more deeply personal as a work, which is why I found it to be a good fit for the label and picked it up without question. It's made as a love letter to both the genre and SKY HOUR WORKS as a whole, so it's an honor to help collaborate and bring this release to life.Chapter 0 will release on October 22nd and as mentioned before, will be completely free to play. No microtransactions, no locked paid content. This is a freeware doujin release in the classic sense.Steam page will be live sometime in the next few days!SEASON 0 BUNDLEFor the first time ever, both ANT and SPACE / MECH / PILOT are being bundled together on Steam! Combine this with any ongoing sales for an extremely cheap discount! Take a look here: There'll also be an Anniversary Sale to commemorate the day, running for this week on Steam and itch!UPDATE ON MAINLINE SHW PROJECTSWith UNBEATABLE on the horizon, I've called for a temporary pause on internal SHW projects until that is wrapped, but some people are still touching up things here'n there! HAOxSORA =THE SKY'S ABOUND= -RIDE TO OUR FINAL- is still in development and we've been working on both new ...

SKY HOUR WORKS 5TH YEAR ANNIVERSARY

622 days ago
Hey everyone! Today's a special day - five years ago, our very first release, A NIGHTMARE'S TRIP, arrived on Steam and itch.io, marking the world's debut of SKY HOUR WORKS and our PROJECT NATURA series. To everyone that's helped make these games happen, whatever it be the amazing friends that have helped with each project, or the small yet amazing fanbases for these games, thank you!!! The fact that these games have resonated with an audience at all means the world, and I'm proud of all of the work we've put into them. So I thought I'd like to do some special things for our fifth year anniversary - that's half a decade, and surely we've got some cool things coming up! Well, we do - so let's talk about them! HAOxSORA =THE SKY'S ABOUND= RIDE TO OUR FINAL will be arriving on Steam in the near future! {STEAM_CLAN_IMAGE}/35842940/12f93109a434480a4548afc35c8ed82e105f0f51.png Our latest release in the PROJECT NATURA series, last year's HAOxSORA =THE SKY'S ABOUND=, is finally arriving on Steam as a standalone, fully upgraded version that includes new system changes, content, and polish. This'll be the definitive and final take on our ENDLESS RUNNER X GEAR-BASED RPG project, and mark an end of an era for SKY HOUR WORKS as we start to jump into larger, more ambitious projects. https://store.steampowered.com/app/3231250/HAOxSORA_THE_SKYS_ABOUND_RIDE_TO_OUR_FINAL/ You can wishlist it on Steam now, and we'll announce the final release date when we're ready to do so. It'll be priced at a cheap $3 USD, making it an accessible game to pick up (and is also representative of the final game's scope and bite-sized experience), but a full $10 USD version, titled "HAOxSORA =THE SKY'S ABOUND= RIDE TO OUR FINAL /ANNIVERSARY MIX/" will include the original version from Indiepocalypse #45, plus our usual swathe of digital bonuses for those who want to support our work. Ruky's soundtrack for the game will be released on Steam as a separate release as well. For those supporting us on Patreon, ...

NIGHT @ SKY HOUR 3 ANNOUNCEMENTS (vivid/stasis and RE: DECEIVED VOICE!)

1353 days ago
{STEAM_CLAN_IMAGE}/38769404/2f3cdd22a086f6f71b02de7ffb674965e3dc4929.png Hey Pilots! Happy 2nd year anniversary for the soft-launch of SPACE / MECH / PILOT! We've mentioned how the next NIGHT @ SKY HOUR, our annual anniversary event would be a bit different this time around...and well, take a look for yourself! First off, we're co-publishing the Steam release of vivid/stasis, the freeware rhythm-mystery game from Hajimeli, releasing with its first episode in Q1 2023! You can wishlist it here: https://store.steampowered.com/app/2093940 In addition, the next mainline PROJECT NATURA game (the third game after A NIGHTMARE'S TRIP and SPACE / MECH / PILOT), RE: DECEIVED VOICE, releases Summer 2023 on Steam and Itch.io! For those wanting answers about the universe-line, the truth will change everything. We have a full post about our announcements here if you'd like to read up (also contains a short blurb about where we're at with current projects, including S/M/P updates): Thank you for another year of incredible support, pilots! Your support has allowed us to extend a hand with releases like vivid/stasis, as well as go above and beyond with our next game, and we're excited to show you more in 2023! - SKY HOUR WORKS

Posts come from Steam's official announcements feed.

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