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Your Chronicle

Your Chronicle

by Samurai Games

Rating
80%
Price
Free
Average Players
3,492
Reviews
2,567
Released
Apr 4, 2021
Adventure Auto Battler Clicker Collectathon Fantasy Free To Play Free to Play Idler RPG Singleplayer Text-Based
View on Steam

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About This Game

"Let's begin your own story." This is a text-based idle RPG game. There are already more than 3,000 unique story actions and it's still growing.

What players are saying

▲ Recommended 6 hrs on record

ever wanted to play a time waster and make your brain do mental gymnastics to figure out the most efficient way to get more numbers on a Microsoft spread sheet? well now you can.

80 found this helpful Read on Steam →
▼ Not Recommended 168 hrs on record

I really like this game. Unfortunately, they lock so many basic quality of life features behind a huge paywall. All of the following numbers come from my current stage in the game, which is still quite early, just after the first reincarnation. Please keep in mind even more features and thus, paid upgrades, unlock as the game goes on. There are currently 374,500 rubies worth of available upgrades. You can buy 85,000 rubies for $50. Of these upgrades, 252,500 of them are solely quality-of-life upgrades. Things like allowing you a single slot to save party layouts so you don't have to spend a couple minutes each time you want to farm any of the dozens of items or goals that require specific team layouts to optimize. 10 thousand rubies. It costs $149 to get all of these basic quality of life features. And keep in mind that buying any of these sets you back from the $72 worth of upgrades you need to actually help you in the game. Things like party slots, which is a huge upgrade that impacts every aspect of the game, strangely also 10,000 rubies. I don't have all the IAP options yet and it's only going to get worse. I have spent $30 on it because the game is good and I like to support incremental/idle developers, but what you get for it is minimal. I really like this game. I just wish it wasn't intentionally making my experience worse to extort an unreasonably huge amount of money from me.

90 found this helpful Read on Steam →
▲ Recommended 188 hrs on record

This game is... deceptive. The start of the game is probably my favorite part of it, but the gameplay changes a bit as it goes. In the beginning this is an idle game where you probably wanna keep your game open just to get that extra progress and it the way it's configured with constantly opening new areas and resources is fun and interesting. It's free so there isn't really any harm giving it a try. Maybe you'll like it maybe you won't. The game has currently broken my will to keep playing it, but hey, try it yourself. Just don't spend any money until you get pretty far into the game, because it changes how it plays a little bit and you might not want to play any more. In the beginning there is a bit of micromanagement, but as the game opens up it really just adds more and more micromanagement. Most new tasks can't really be automated or idled or even done quickly manually. Just real grindy slogs. I'll describe the absolute worst quest in the game so far, that broke me and made me decide this game wasn't for me. If it sounds like something you could put up with, the rest of the game is pretty enjoyable. So you learn to farm herbs relatively early on. You can only hold so many at once so you can idle them up a little, but not much. Even after all the ways you can raise your capacity for herbs, at this point in the game, you can hold maybe 50ish. That takes a couple minutes to idle up. Then you'll need to change your production over to medicine. This requires herbs, but if you run out of herbs the game just stops producing. You can't automatically move it back over to herb production. You have to do it manually. Which is fine. It's 4 herbs per medicine. You can turn your original haul of herbs into about 10 medicine. Then medicine has to be turned into potions. This requires 3 medicine a piece. Which means you grind up herbs, then medicine, then potions and you get 3. This takes about 15 minutes if your vigilant and swap your production over when you should. Now potions are turned into holy water. You'll need 3 potions and 10 medicine to make 1. So figure around 20-25 minutes per holy water. Holy water gives you a minor stat boost for owning it so this is a fun little marginal boost for your work. Cool. The questline the broke me has you make a holy water to turn in. Fine. Lose all my work, but get an incremental upgrade as a quest reward. Standard stuff. The reward? Increase your holy water cap. Then a new quest to make 4 holy water and turn them in. Cool. 2 hours later of tabbing back into the game ever couple minutes to keep production going, I finish the quest. Turn in my holy water and the reward? More holy water capacity. Great. And a new quest. To make 7 holy water and turn it in. Fantastic. Days later I finally bother to finish the quest. Turn it in. You can guess the reward. More capacity for holy water. Great great. But oh what's this? The new quest in the chain has you convert 10 holy water (something that takes around 5 hours of micromanagement to make) into one Fairy Drop. Sweet jesus, this is just going to keep going. I have to get out now before it's too late.

51 found this helpful Read on Steam →

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