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Gods of Angling

Gods of Angling

by EarthBounder

★ 82%
Price Free
Avg Players 7
Reviews 33
Released Mar 10, 2026
Auto BattlerDungeons & DragonsEarly AccessFishing
Prestige loop Offline progress
View on Steam ↗

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Gods of Angling tasks you with building a fishing hero from hundreds of character options and watching them progress through an RPG-style journey with minimal intervention. The idle loop has you setting up bait and tackle, then returning hours later to read about their catches and adventures while managing items and skills between sessions. It's designed for players who want a low-commitment game that rewards patience without constant attention-demanding systems.

About this game

Players, last 69 days

Peak 12 · Low 3

Daily peak concurrent players, sampled once a night from Steam.

What players are saying

▼ Not recommended 0 hrs
Lazy AI slop made by some lone dude pretending to be a game developer. Everything from the music to the text to the imagery is AI generated, not an ounce of effort went into anything here, except maybe the attempt to get people to pay $4 for literal garbage. It "..utilizes extremely low system resources." because it's an empty experience with nothing to offer, you'd find more interesting content opening MS Paint, and it would even be hand made! Unlike this slop.

[EDIT] The "developer" gets his friends and family to leave positive reviews to falsify ratings.
9 found helpful Steam ↗
▲ Recommended 43 hrs
finally a good game my PC can run
8 found helpful Steam ↗
▲ Recommended 46 hrs
I think the sleep meter is fine, but the real world hours it locks to, kinda sucks. If You try to make a new character after 1am and before whatever time later in the morning, your character is forced to sleep. The developer needs to think about the fact that people have different schedules. And forcing sleep when creating a new character if it falls within that time, is just bad design. Just have the character sleep when the sleep meter is drained? The ghoul racial trait can just have the sleep take less time.

All that being said, I actually enjoy the game. It's basic, and could use a little more interactivity, but otherwise, it's exactly what I expected. Gonna give this a positive rating because I like the direction it's heading.
5 found helpful Steam ↗

Reviews are by Steam users, hosted on Steam.

Latest updates

Gods of Angling v1.4.1 is Now Live!

26 days ago
V1.4.1 Patch Notes Salon FeatureThe default portrait artwork has changed for the following classes: Ratkin Paladin, Wizard, NecromancerToadfolk Harpoonist, Necromancer, Mage, Monk, Assassin, VampireAny class who has a new default portraits can access the "Salon", from inside the Hero Journal, and change their portrait from 1 of 3 options, including the original portrait

Gods of Angling v1.4 is Now Live!

30 days ago
Happy spooky season anglers! A themed update today for you today for v1.4 is now available!Void ClassesThree new classes have arrived featuring cursed passives and no primary attributes, however, they have stellar growth attributes and bonuses from items if you can fight past their initial cursed state. The Dwarf Hollow King, Ravenfolk Abysswalker & Octokin Dung EaterThe Phantom SystemAny fish that defeat you, or break free of your grasp, can return as "Phantoms" later. They have a special rarity and are catalogued uniquely in your fish archive. New Dialogue and New FishThe scope of the "Wander" dialogue in the game has been roughly doubled. Keep an eye on the log for some unique flavour. Other Log dialogue has been expanded as well. 7 new spooky themed have been added, across the difficulty and weight spectrum. The "Witchfin"General, Misc and Bug FixesThe quest to find 50 items during exploration has been reduced to 30. You can no longer find passive scrolls for the Luck based classes iconic passive skills. Any existing scrolls that were found will be purged. The Fish Chronicle (ie. the combat log) is now slightly more detailedCorrected an error where the growth stats for the Samurai and Shroomancer classes were slightly less than intended You can now bulk drink Elixirs (and a potion) when multi-selecting in the Inventory

Gods of Angling v1.3.2 is Now Live!

53 days ago
V1.3.2 Patch NotesHero Management ImprovementsThe Hero Loading UI has been improved and now offers additional information and sorting preferencesYou can now directly load a hero via command line by supplying the --hero "MyHeroName" argument to the game EXE. See the Game FAQ for more information.The game's subprocess in the task manager now shows the loaded Hero, in case you need to end the game process for whatever reason, but are running multiple heroes concurrentlyMinor game stability improvementsInventory Management ImprovementsYou can now shift-click, ctrl-click or box-select items in your inventory to select multiple items at a time to perform bulk actions on themMiscThe Unlockables sub-section of the Quest tab now shows more detailed information about unlocking the Drunkard and Jester classes added in v1.3. (the Oracle and Cannon Master unlocks are more straightforward)

Posts come from Steam's official announcements feed.

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