Tutorial is unclear and undirected - it just generates a small map and tells you rules after you've clicked down a bunch of pieces. Tool tips that show up for the tutorial no longer show up for the main game, because you've obviously memorized what these blocky, ill-defined shapes do and don't need any refresher, right? Then the game is just putting down pieces in weird configurations and the game ending because it didn't randomly generate a Town Hall that can get you new pieces in a place that you could reach with your pieces. This isn't much of a game and isn't interesting. If you want puzzle-placement that feels like city building and allows ranked play, go get Dorfromantik or The Islanders. Those are actually good versions of what this is trying to be, and have similar price points.
Valley of No Roads
by Unknown
What players are saying
Very strange, ill explained game with very little to it. There are no different kinds of buildings to place, just blocks after blocks of the same building. Some other things like market places or grain fields spawn randomly on the map, and random numbers hover over them, but the actual placement you get to do is just the one ever same group of buildings in a number of tetris block shaped configurations
It is not that I do not like the game. I like the idea. What I have a problem with is that you can NOT save the game. You either have to play on or let the board go if you need to leave and do something else. This is something they need to add. Also they better guide on how to play. I hope they have more updates the last that I can see was back in June.
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