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Auto Dungeon:Idle Adventure

Auto Dungeon:Idle Adventure

by Player

★ 34%
Price N/A
Avg Players 5
Reviews 50
Released June 2026
2DAdventureIdlerIndie
View on Steam ↗

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AutoDungeon chains together crafting, skill synergies, and incremental progression across 60+ dungeons. You assemble builds from hundreds of skills and legendary items, then watch your character execute increasingly powerful combos against bosses while you're away. Best for players who want tactical depth in their idle experience—where gear combinations and talent interactions matter as much as raw grinding.

About this game

What players are saying

▲ Recommended 89 hrs
I assume this game was made by a small team or maybe only 1 person. Don’t get me wrong, this game’s base structure is pretty good and has huge potential and I enjoyed it. But it lacks of so many QOL features that makes it much less enjoyable and I hope the devs see this post and improve it. These are my 2 cents after spending 100 hours in this game:


1- The biggest issue right off the start is their loot filter. After a few hours AFK, you gonna have 1000 equipments in your inventory and 300 maps and it takes forever to pick out what you need. Their loot filter is pretty much the same as the one in Last Epoch, but less advanced and more buggy. I still can’t figure out some simple filter tasks like how to make to auto sell all melee equips while playing a range build


2- Not sure if everyone experiences this but after a few hours of afk-ing this game, micro freeze and stutter happens pretty often. Maybe there is bloatwares or something running in the background that I dont know. Turn off the game and restart doesnt help either.


3- While you are in battle, opening workbench to craft equipments is such a pain. The jewel tab keeps on scrolling up itself while I tried to scroll down to see what I have.


4- There should be a feature to mass craft maps and jewels. There are so many of them after each battle and it takes so long to manually craft each of them.


5- Sort features in inventory is definitely bugged, especially Level sort. It only works sometimes. The highest level equips dont always appear on top.


6- Warehouse also needs a sort feature. Seriously ?!? 1000 equips in warehouse with zero management ? Thats nightmare.


7- While in battle, if you are looking at the equip, skill, gem… info and your character kills an enemy, the info disappear. So crafting and checking out talents, skills or doing anything while battling is almost impossible if your charater kills too quick.


8- Gems drop chance in this game is absolutely horrible. And its the main resource in reverting Set. You afk all days and maybe lucky to get like 5 of the perfect one even with Rare Map juiced up with +Gem Drop chance suffix.


9- No clear explanation on a lot of skills and Talents. Like 2 Hand Mastery passive, it buffs dmg dealt when equipped 2 handed weapon but thats a Gladiator class passive and I’m not sure if it supports 2 handed weapon from different classes like Bow or Crossbow. Or Shooting Master talent node ( 5 o clock direction ), not sure how the bounce works, does it work with any projectile skill that originally has no bounce ?


10- Some area and tabs in the game are still in Chinese like Tavern, combat info tab on the bottom left.


11- Mercenary does little to no help in battle. Yep they are that useless and has zero impact in gameplay. Let us upgrade them, equip them or maybe have more than 1 merc please.


12- Crafting system learns a lot from Path of Exile but lacks of depth. Who needs deep see twist mark or sky twist mark or whatsoever when all needs is twisted stone to keep on changing stats, then when you get what you need, use destiny stone to roll the highest one possible and hopefully the game locks that specific stat you need with cursed crystal. You can keep on repeating those steps to craft godly equips. Then put sockets onto it, jam in some gems and jewel, corrupt it with abyss stone then lastly, put set stone onto it and makes any unique equips look like kid toys compared to it. Unique equips is a joke when you cant even modify them like rare equips.


13- Crit strike chance and multiplier doesnt work the same on different equips and jewel. Like slapping a 10% crit strike chance jewel onto your equip doesnt mean you will jump from 50% crit to 60% crit, it will only increase 10% of the base crit total that you have. Poor translation is what it is


14- Lack of different variety for unique and purple HP and MP potion in late game.


15- Gold is pretty much useless in late game. Maybe let us buy some actual useful and rare stuffs in the shop like gems, jewel with selected stat, destiny stone, sacred emblem, set stones….


16- Maps should be able to add stats or modified like equips. For now you can only remove stats and corrupt it.
1 found helpful Steam ↗

Reviews are by Steam users, hosted on Steam.

Latest updates

2026.7.3Update2

44 days ago
Added the missing localized text for the jewel filtering feature.

2026.7.3Update

44 days ago
Added a jewel filtering feature to the workbench panel.Fixed an issue where a very small number of affixes would not appear when reforging jewels.Added UI display for the map quantity limit.Fixed an issue where bulk purchases could cause the game to freeze.

2026.7.2Update

44 days ago
Significantly optimized the combat logic and fixed multiple issues that could cause severe performance lag during combat. Some lag may still occur, and further optimizations will continue in future updates.Added the ability to exchange Jewel Bases for Gold in the shop.Added the ability to open chests in bulk with Shift + Right Click.Fixed an issue where the Condensation talent was not taking effect.Added color differentiation for jewels based on the number of affixes.Fixed an issue where Calamity Claw was not applying status effects.Fixed the missing value scaling curve for Guardian Rune after level 20.Attempted to fix an issue where Ancient Maps in the inventory might not display correctly in fullscreen mode.Added missing Chaos Damage-related affixes for jewels.Added missing Chaos Skill Level and Chaos Damage-related affixes for specific equipment slots.

Posts come from Steam's official announcements feed.

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