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MeowCraft

MeowCraft

by Meow Studio · Published by 2P Games

★ 81%
Price N/A
Avg Players 50
Reviews 157
Released 2026
AtmosphericCasualCraftingCute
View on Steam ↗

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Run a cat-staffed blacksmith shop where you craft weapons, upgrade facilities, and send adventuring parties into dungeons to earn resources. The game layers shop management with idle mechanics and prestige-style progression as you expand your smithy and equip heroes to tackle increasingly difficult challenges. Fans of cozy management games with strategic depth and a humorous premise will find plenty to optimize here.

About this game

What players are saying

▼ Not recommended 0 hrs
Overall, it’s a pleasant, relaxing game. I like the graphic style and the cat characters. Unfortunately, it currently has too many problems and bugs for me to enjoy it.

- The game starts in Chinese. English is supported—so why is Chinese chosen as the fallback on a non-Chinese PC? It doesn’t seem like much effort to handle this properly like "player language if existing or English".
- Graphics: I can’t change the resolution.
- UI: There is a tutorial. Why is the “X” (close) button only on the last page? It feels strange when you open the tutorial and want to close it right away, especially since there’s no obvious way to do so.
- UI: The “Sell” button scales with my camera zoom. I was already surprised that it appears only about 5 mm tall on my screen, and that’s an odd design decision.
- Controls: Using SPACE for pause is normal. However, E and F for the normal and faster speed feel unexpected. Most games I know use number keys (e.g., 1 = normal, 2 = fast, 3 = faster).
- General: Even with the tutorial, too many things are unclear. How do I get iron—do I need to smelt it? What happens if I run out of iron on day 1? A short one-line reassurance in the tutorial (e.g., “Don’t worry if happens” or “Details about will come later”) would help.
- Dialogues: In the intro there are many, many text boxes that seem to present the story/prologue. The Chinese text might be readable, but for English it’s too long, and the text appears onscreen for too little time. The dialogue pacing could be adjusted, or it might be intended that the story is shown quickly.

Overall, there’s a lot of potential, but right now there are too many small issues for me to enjoy the game.
6 found helpful Steam ↗

Reviews are by Steam users, hosted on Steam.

Latest updates

Meow Craft Update 8/7

5 days ago
Hello everyone,Here are the main highlights of this update:Feature Adjustments:Added inventory TIPS to shelves. You can now view independent status TIPS for each exploration squad by clicking on their avatars. Added a \ option in the equipment crafting interface — items will be sorted by current inventory count. Moved the "insufficient ability" indicator arrow to the top-right corner in the equipment crafting interface.Added lock status icons to equipment selection interfaces such as Suggestions / Support.When opening the Workshop Management interface, it now defaults to the last tab you had open.Bug Fixes:Fixed a display error that occurred when placing objects repeatedly in the same spot.Fixed an issue where renamed equipment would still display its default name in the customer request interface.If you encounter any issues during the game, please feel free to join our discord channel to share your experience and suggestions.

Meow Craft Update 8/5

6 days ago
Hello everyone,Here are the main highlights of this update:Feature Adjustments:Added \ to the ESC menu on the main interface, for adjusting equipment lock rules (no longer requires waiting for a specific assistant to join), and for setting auto-reject conditions for customers (effective during quick-sell / auto-sell; default is unchecked).Added a \ button in the Sales Management interface, allowing you to set unified price increase/decrease level strategies for all equipment types.After unlocking the Workshop Management feature, you can now directly access the management interface using the shortcut key \, with key prompt displayed in the lower-right corner of the main interface.Changed the shortcut key for the daily settlement screen from \ to \.The \ list in Blueprint Research / Crafting is now saved independently per category.Added item stock and source info in the Refinement Research / Dungeon Mission Dispatch / Guild Raw Material Market interfaces.Added display of the current Fish Coin amount in the Fish Coin TIPS on the main interface.Added new management strategies: across-the-board crafting time reduction / across-the-board high-quality product chance increase, and increased bonus for single-series high-quality product chance.Added a \ filter in the customer \ interface (and set it as the default selection).When disassembling / analyzing runes, the maximum quantity is now selected by default.In the barracks \ equipment support interface, items are now sorted by combat power from highest to lowest by default.In the arena \ equipment provision interface, items are now sorted by win rate from highest to lowest by default.Increased the storage cap for raw material storage boxes.Added a re-check for Steam achievement unlocks during game startup.Bug Fixes:Fixed an issue where the rename button in the assistant details interface did not appear greyed out when it should have been.Fixed an issue where restarting the game after deleting a character could cause it to f...

Meow Craft Update 7/31

12 days ago
Hello everyone,Here are the main highlights of this update:Added conditional filters for auto-locking equipment in the \ interface (by level / quality / refinement effect quality / rune quality) — added shortcut key \ to switch between \ and \.Added investment tiers for basic / intermediate / advanced supplier resources, and unlock an extra employee slot when fully invested.Increased the maximum item slots in supplier shops and the Adventure Cat Guild shop to 8.Increased item slots per tier in the Guild to 3, and reduced refresh days to 2 — existing saves will trigger an automatic refresh.Added current inventory and acquisition method display in the material TIPS for Blueprint Crafting / Blueprint Improvement / Equipment Refinement / Rune Crafting interfaces.When dispatching exploration tasks for floors 21–50, any idle elite Adventure Cats will automatically fill the support slots.After the Adventure Squad's trust reaches the current max level \, the progress bar will display as 100% and will no longer accumulate trust — trust gain now also includes color differentiation.Added specific bonus value display to Apprentice skill descriptions.Bug Fixes:Fixed a display error in the blueprint full-improvement statistics.Fixed an issue where rugs could not be stored or sold.Fixed an issue where the \ object would display incorrectly when placed in the reverse direction.Upcoming Plans:Add quick-set all-type price increase / decrease levels in \.Sync improvements to existing equipment after blueprint improvement — existing saves may not update due to missing intermediate data.Reset blueprint research points.If you encounter any issues during the game, please feel free to join our discord channel to share your experience and suggestions.

Posts come from Steam's official announcements feed.

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