Although the synopsis refers to this one as a beat-em-up simulator, I see it as a clicker game. Just keep clicking and one character starts beating up the other. By clicking faster the smashing becomes faster. I don't see it as something too violent - I think the game is more on the lighter side of things. This is explained by the graphics that are very simplistic. As soon as you hit ESC and find yourself in the menu you can see the many customisation options you have: changing the colours of everything, adding messages in bubbles, changing the level of brightness or the pattern of the ground and even automating the clicking so you won't need any auto-clicker software (at 8000 hits you reach all achievements anyway). [i]Rage Simulator[/i] is a fun little game - it's a bit like holding up your middle finger to all those scam / clicker games released recently. And that's a good 25 minutes that's well worth it!
Adult Content Warning
Rage Simulator contains adult content.
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Rage Simulator
by Liujiajun | Published by Liujiajun
Media
About This Game
Rage Simulator is a minimalist hand-drawn beat-em-up simulator. I made this little game for myself and for you guys, I just wanted to beat something up.
What players are saying
Typically I give these click loads with no other game-play games a negative review, but Rage Simulator does a good job of having its own unique style that I can forgive the lack of gam-eplay. Yes this is click a load of times and nothing more, but it looks very pretty (change the colors to rainbow).
While i don't normally need to punch something to calm down, i imagine many need a venting tool like this so it probs works like any other tool. Mine personally is calming music.
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