I like this game. It has quirks and I could see it becoming good with updates.
The good:
- Upgrades feel rewarding in what they give the player in terms of a cash reward.
- Clicking is good (yes, autoclickers work!)
- The art is cute, each upgrade does something visually on the main game screen.
- Clickable balloons and UFOs to get a cash bonus are cool.
- The IDEA of quests (find more on quests in the meh) is cool. Quests are a hidden object game built into the main screen of Paradise Architect. I love this!
The meh:
- No real "tutorial" or explanations of what is going on.
- The upgrades kinda seem arbitrary. There are 4 different menus which all upgrade idle cash, but only one which upgrades clicking cash.
- Quests are boring, repetitive, and take too long to complete. It would be more interesting for them to either be shorter (max 3-5?) or to have every item appear on the screen at once, instead of one-by-one.
- I still do not really understand what the six "income" buttons are for. I click them, they give me money. At some points, they've given me more money. I do not know why.
- Some of the objects (namely the moving ones: cars, planes, trains, helicopters) get stuck and just glitch out on the main screen.
- Boring achievements. Click x times, do 1000 quests, etc. I will not be doing 1000 quests as they currently are lol.
I think this game has a lot of potential and I recommend you to buy it to support it's development! I hope that more is added, changed, etc. because while this is definitely not a finalized product, it has a LOT of potential.