Pick Me Up blends colony management with point-and-click adventure, tasking you to gather resources, construct buildings, and guide a tribe toward self-sufficiency. Direct interaction with the game world through your cursor drives both exploration and survival, creating an intimate layer of control over your settlement's fate. Strategy enthusiasts and casual simulation fans will appreciate the blend of resource economy and hands-on environmental storytelling.
About this game
Experience survival and combat in a point-and-click colony simulation. Gather resources, build structures, and lead your tribe to prosperity. Interact directly with objects, ruling this world with a sacred cursor.
Players, last 30 days
Peak 0 · Low 0
Daily peak concurrent players, sampled once a night from Steam.
{STEAM_CLAN_IMAGE}/45245424/a237f4dc340f4a63f5f293e4e1f3060aa44e9468.gif Ver 0.01.0252 Fixed an issue in the construction system that occurred when pressing the building demolition button. Resolved the issue where settlers would freeze if the storage was demolished while they were storing resources. * We are actively monitoring log data to address construction-related bugs. Sharing your play logs would be greatly appreciated. Additionally, frequent updates may occur. We ask for your understanding. Ver 0.01.0251 Fixed a bug that occurred when demolishing certain buildings during the tutorial. (Construction without materials, overlapping buildings, creation of non-existent buildings) Ver 0.01.025 Redistributed construction material balance in the demo version. Removed the requirement for iron materials when building the mill and the well. Fixed an issue where buildings could be constructed overlapping while in a paused state. Fixed an issue where items would not stack when gathering using divine power in a paused state. Made it possible to drop items in gathering buildings. Improved combat feedback. Hit animations now occur immediately, and dialogue is displayed. Adjusted to ensure arrows no longer hit allies. Implemented a temporary fix to enable gameplay on monitors with resolution issues. Addressed a bug causing construction issues due to object pooling. (Further occurrences are being monitored.)
{STEAM_CLAN_IMAGE}/45245424/a237f4dc340f4a63f5f293e4e1f3060aa44e9468.gif Ver 0.01.024 Fixed a bug where dragging settlers caused issues after restarting the game. Fixed an intermittent bug where building construction would fail. Fixed a bug where storage buildings could overlap during placement. Fixed an issue where tools (axe, pickaxe) could not be equipped. Added a guide to the tutorial scene and updated the checklist.
{STEAM_CLAN_IMAGE}/45245424/a237f4dc340f4a63f5f293e4e1f3060aa44e9468.gif Ver 0.01.023 Resource resolution upgrade Added character variations Improved tutorial and revised the list Fixed a bug where specific items could not be selected in the crafting list and other items were being selected instead Fixed some translations Separated the tutorial from the new game Adjusted balance for materials required to craft certain buildings
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