[h3]Storyline[/h3] The storyline of Uncanny Valley is well-written and very creepy, unfolding in a world where human-like machines are on a mission to turn everyone into androids. The stores are still filled with food and necessities because the androids maintain humanlike behaviors and carry on the daily work. This setup creates tension between survival instincts and the looming android threat. The takeover of machines adds a layer of horror, and the focus on behaving "normal" in this dystopian world adds an intriguing dynamic. https://steamcommunity.com/sharedfiles/filedetails/?id=3163220230 Uncanny Valley is an intense yet short experience that kicks off with a surprising encounter with a real girl named Eva. The game throws you into a dilemma right from the start – do you help her or play it off as if you're just another android? Of course, I tried to help her. https://steamcommunity.com/sharedfiles/filedetails/?id=3163220561 Eva turned out to be a pretty nice girl, bestowing new hope in this awful apocalyptic world. When the decision arises to join Eva on a journey to her mom's house, the challenges intensify in the dark, prompting more life-or-death choices. [h3]Gameplay[/h3] As we ran for our lives, the time-based decisions add a thrilling aspect to the story. The stakes are high, with one wrong turn leading to a swift demise, and there are surprisingly many ways in this game to meet a grim end. The game encourages exploration of different outcomes with a convenient back button, making it easy to redo decisions without relying on save/load options. [h3]Sound & Graphics[/h3] Even though it's made by AI, the game does a great job of creating a spooky atmosphere with cool sound effects like shattering glass in the distance, making it feel like the end of the world. The graphics are decent, the androids look creepy, and Eva is just cute as a button. https://steamcommunity.com/sharedfiles/filedetails/?id=3163220439 [h3]Final Verdict[/h3] Despite the game being very short (it took me 40 minutes to finish), Uncanny Valley delivers a satisfying yet open-ended experience. Although the game might not be for everyone, it's AI generated images and sound and the short time it takes to finish this, I still enjoyed it very much. The unexpected ending leaves me contemplating the consequences of my choices in this eerie world and I am desperately hoping for a next chapter or part. One achievement seems to be out of my reach. I tried many different options, but to no avail. [i]Otome Lovers wishes to thank Outcast Developers for providing a free review copy of this game.[/i] [quote]Please follow our curator page, [url=https://store.steampowered.com/curator/4680120/]Otome Lovers[/url], if you'd like to see more reviews like this one! [/quote]
Uncanny Valley: Machine
by Unknown
What players are saying
[h1]This game was made with AI....and it really, REALLY shows. At least they were upfront about it.[/h1] I mean, as far as AI generated content, this was certainly not the worst I've seen. But if you take a good, long look at it, you can definitely tell. Plus, AI stuff tends to lack this soul that something made by actual people has. It's only $1.57 CAD full price, so it's not a huge investment, but it doesn't feel like it's a great game at the end of the day. I'd say only get it if you're curious about the VN that AI built (and then coated in a green filter). Oh, another thing: what is with the font choices?? My eyes hurt.
This game is obnoxiously AI made. Though it is upfront about it, I somehow missed this, but within 5 minutes of playing it was glaringly obvious. It lacked a certain soul, even though the concept was interesting. The whole thing just seemed to be missing something. I played it for less than an hour before requesting a refund.
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