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STARIO: Haven Tower

STARIO: Haven Tower

by Stargate Games | Published by Stargate Games, XD

Rating
94%
Price
$13.99
Average Players
5
Reviews
338
Released
Sep 25, 2025
Casual Early Access Idler Simulation Strategy
View on Steam

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About This Game

A vertical kingdom in the sky! Plan your ascent from the harsh Sand Zone, rising layer by layer as you and your Towertizens stand together against looming disasters. Build trade ports and vertical supply networks. Perform Rituals to shape miracles, and witness the prosperity of this rising nation.

What players are saying

▲ Recommended 38 hrs on record

I would like to sincerely suggest that the game be further optimized, as I have noticed that it places a very high load on the GPU. During my gameplay, I observed that when running the game at 2K resolution, my RTX 4060 reaches 99% GPU usage consistently. Even when lowering the resolution to 1080p, the GPU usage still stays around 60%, which causes significant heat generation. As a result, the cooling fans run at maximum speed, producing very loud noise that seriously impacts the overall gaming experience. I believe that with some performance optimization, the game could provide a smoother and quieter experience for players without compromising visual quality. Thank you for your time and consideration. I really enjoy the game, and I hope to see future improvements in performance.

22 found this helpful Read on Steam →
▲ Recommended 4 hrs on record

Fantastic vertical logistics builder, imagine the Apple TV show Silo in reverse, porters carry items up towards the every increasing height of the city tower, unlocks allows for greater control over the logistics and needs of the Towertizens. Hard to believe this is an Early Access game as it very solidly realised

11 found this helpful Read on Steam →
▲ Recommended 1 hrs on record

I was expecting just getting resources and building up in a quirky game for a single afternoon, and instead, I got a surprisingly deep city builder with fun production chains, logistical min-max porn (the game has pipes, chutes, parachutes, and whale ports) and it is awesome to watch resources going up and down. Each altitude has a fun puzzle system you can engage with to optimize your production and look, so it is not just a boring pillar. There is also citizen management, albeit not as deep as with production. Various foods and mood buildings help their faith, which is an important currency. They need to have faith in you so you can build higher. The unique art style really gives it a soul, and I feel like I am playing someone's game, not shovelware. This game has a strong identity. In regard to negatives, I have none for an EA game. This is what an EA launch should look like. Control UI is little bit too vanilla (but not annoying to use), and importantly resource UI is already well polished and fun to use, with clear icons. Demands and production could be little bit better communicated, but maybe I am too much Annoholic.

7 found this helpful Read on Steam →

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