Idle Iktah blends idle RPG progression with Pacific Northwest ecology, offering 18 skills to develop and rotating minigames whose rewards shift with lunar phases. The game includes real-time tide tracking and secrets that unlock gradually, making it appealing to players seeking a slower-burn idle experience with genuine exploration rather than pure optimization mechanics.
About this game
Idle Iktah is a game about leveling up in the Pacific Northwest. It features local plants and animals, 18 skills, 5+ minigames, items affected by the phase of the moon, and even a real-time Oregon coast tide tracker. If you like idle RPGs, give this one a shot!
Players, last 30 days
Peak 545 · Low 415
Daily peak concurrent players, sampled once a night from Steam.
What players are saying
▼ Not recommended0 hrs
I highly recommend this game to Napoléon Bonaparte because it only have 4 hours offline. And it even isn't "online" when running background. ARE YOU SERIOUS?
Might be a decent skilling idle game, but gating a useful background/offline time behind a paywall is just a no go.
One of my favorite mobile games of all time and now I get to play it again on my pc. Idle Iktah is a very satisfying idle RPG where you level different skills. The pixel art is amazing and music is great. This game will last you months at the least and I definitely believe you should get it on mobile too.
Verdict: 4/10 ANGECAT
폰으로 먼저 나왔던 방치형임 폰이랑 컴퓨터 싱크를 수동으로 맞춰야하는게 가장 큰 불만임. 크로스플레이 개선이 시급함. 프리미엄 업글을 스팀으로 사면 훨씬 쌈. [하지만 돈이 듬] 스팀에서 결제 후 상점 창에서 새로고침 마크 누른 다음에 진행사항 동기화 시키면 폰에도 프리미엄으로 적용됨.
[무료버전 기준] 컴은 오프라인 4시간까지 폰은 24시간까지 인데 기본으로 숙련도50퍼를 받고 광고를 보면 나머지 50퍼를 받는 식이다. [폰으로 찍먹해보시는걸 추천]
하지만 여전히 NC겜[과금], 개적화, 음질 엉망, UI개선 이 항상 엉망이다 그렇게 평도 좋지 않다 조작감도 어려워서 초보자 한테는 매우 비추 한다.
100% Completed this on mobile, so I was over the moon to see it released on Steam so i can play it again on my 2nd monitor while i work.
This game has its own style, Its not trying to be a Melvor clone. It also has a lot of secrets and things to unlock as you play, my first playthrough on mobile i was still unlocking new parts of the game after 30 hrs of playing, minigames, secret combat areas, a rouge-lite mode, etc.
To all the other reviews complaining about the lack of offline play; PAYING ISNT THE ONLY WAY TO INCREASE OFFLINE! Play more of the damn game before posting the review. Theres items you can craft in the Carpentry skill to increase offline hours. Also its a FREE game, The upgrade is to support the dev
It's a nice idle, despite the lack of prestige. However, the lack of offline, you only get 4h at the start, unless you buy the game for which you get up to 24h, or progress to increase it slightly with beds makes it a bad idle. You cant have it minimized as it still counts as "offline" despite being on.
For people like me who can't be on top of the game regularly, is a bad idle.
Hi everyone! Version 1.0.43 is now released, and I'm excited to share it. The biggest highlights here are probably: - Adding Honors (Achievements) - Improving shader performance - Free-player max away time going from 4-10 hours to a flat 10 hours (more discussion on these 3 and a full list of changes below) Thanks for playing! More Discussion 1. Honors / Achievements - From what I can tell being able to 100% a game on Steam is a MUCH bigger deal to some folks than it is to others. As such, some of the more "ridiculous" honors are not included as Steam Achievements. They're still in the game, they just aren't required to 100% the game on Steam: A Ridiculous Reserve - Have 1,000,000 of any one resource A Hoarding Problem - Have 1,000,000,000 of any one resource Pack Leader - Adopt 10 pets A Friend to All - Adopt all pets Trendsetter - Wear a piece of seasonal clothing from every seasonal event The Odd One In - Score 40 or better in Creek to Coast while wearing full Mountain gear Best in Show - Finish all exhibits with a score of 200 The Archivist - Finish the Archives 2. Shader Performance - There have been a number of players who found the game ran much better after going into Sun Settings and turning off the shader effects. This should no longer be necessary, and the game should run much faster with active weather and day/night cycles. 3. Free-player max away time => 10 hours - The last update changed Golden Sunstone Status max away time from 24 hours to 7 days. In this update we get rid of beds/pillows affecting max away time for free players and just set it to a flat 10 hours. Changes: - Add Honors (and Steam Achievements) - Add inventory indicators for Writs, Tidekeeper, and Paddle - Show offering cores as locked instead of hidden - Fix bug with in-run legacy skill point reallocation - Reconfigure bottom bar labels to use less space - Fix shellfish sometimes missing from archives - Fix Cooked Shellfish only unlocking via Otto - Account for auto-switch food in not...
Hi everyone! Big changes are on the horizon, and as always they start in the public_beta branch. The biggest highlights here are probably: - Adding Honors (Achievements) - Improving shader performance - Free-player max away time going from 4-10 hours to a flat 10 hours (more discussion on these 3 and a full list of changes below) If you're interested in getting updates early and/or helping to test Idle Iktah, here's how to join: 1. Open Idle Iktah Properties - Either by right-clicking Idle Iktah in the Library games list, or by clicking the ⚙ on the Idle Iktah page 2. Click on "Game Versions & Betas" 3. Select the "public_beta" option Thanks for playing! More Discussion 1. Honors / Achievements - From what I can tell being able to 100% a game on Steam is a MUCH bigger deal to some folks than it is on other platforms. As such, some of the more "ridiculous" honors are not included as Steam Achievements. They're still in the game, they just aren't required to 100% the game on Steam: A Ridiculous Reserve - Have 1,000,000 of any one resource A Hoarding Problem - Have 1,000,000,000 of any one resource Pack Leader - Adopt 10 pets A Friend to All - Adopt all pets Trendsetter - Wear a piece of seasonal clothing from every seasonal event The Odd One In - Score 40 or better in Creek to Coast while wearing full Mountain gear Best in Show - Finish all exhibits with a score of 200 The Archivist - Finish the Archives 2. Shader Performance - There have been a number of players who found the game ran much better after going into Sun Settings and turning off the shader effects. This should no longer be necessary, and the game should run much faster with active weather and day/night cycles. 3. Free-player max away time => 10 hours - The last update changed Golden Sunstone Status max away time from 24 hours to 7 days. In this update we get rid of beds/pillows affecting max away time for free players and just set it to a flat 10 hours. Changes: - Add Honors (and platform achievements) -...
Changes: - Golden Sunstone Status max away time is now 7 days - Fixed: main item can’t fit in inventory, action stops - Secondary items, action does not stop - Combat does not stop for inventory constraints - Fix disappearing fire logs + double progress bug - Fix unfinished Macuahuitl missing from archives - Fix “where to find” info for some Tracking items - Spices now consumed when action completes - Fix issue with save names between platforms - Long-press drink button to “take x” potions - Fix inventory notes auto closing keyboard - Fix Box of Memory aligning items to top - Shorten Community event durations - Fix bug w/ fighting The Sun at night - Fix Grunion switch for wide layouts - Mining gems now drop an ore first - Potions can now stack durations - Add hunting to work orders - Add tooltips for PC - Performance fixes - Translation fixes - Add some items not available pre-legacy - Governor Emily: -1 Cooked Tuna, +1 Gold Dagger - Kopiaklahs: -10 Cooked Coho, +1 Obsidian; -1 Gold Body, +1 Gold Sword - Glade King: +1 Forest Force Enchant (still kinda on the fence about this one, but we'll try it)
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