Just a Village Clicker blends resource gathering with dungeon progression, where clicking builds up your village while upgrading combat stats lets you delve deeper into increasingly difficult floors. The game delivers tangible progression through its upgrade systems and surprisingly wraps up its clicker loop with narrative closure rather than endless grinding, making it appealing to players seeking both mechanical satisfaction and a genuine ending.
About this game
Just a Village Clicker is a game where you collect resources to rebuild your village and help your villagers with their tasks. Improve your village and combat stats with over 50 upgrades available! Advance through the dungeon floors and defeat powerful enemies!"
Players, last 62 days
Peak 0 · Low 0
Daily peak concurrent players, sampled once a night from Steam.
Hello Villagers! First of all, I would like to thank everyone who bought the game! Thank you very much, I’m really happy with the results and the feedback! We are starting the year with a small update to improve the user experience. Check out the changes! Fix: Reducing the enemy's armor to below 0 now correctly amplifies the damage instead of healing. Update: Battles don't last long, so we’re reducing the cooldown time so they can be used more than once in battle: Cooldown time for spells reduced to 12s. All the best! Ankouz
Hello villagers, is everyone in the Christmas spirit? Today is the launch of Just a Village Clicker, and I’m really happy that everything is going smoothly so far! I’ll be keeping an eye out during the holiday season to make sure all players have a good gaming experience, so if there’s anything you’d like to report, I’ll try to resolve it as quickly as possible. I think that’s all for today! All the best! Ankouz
Hello again, villagers! Tomorrow is the launch of Just a Village Clicker! I'm a little anxious, but also really happy! As I mentioned in the last post, I wanted to talk a bit about the game before the launch. Mechanics There are no direct tutorials in the game because the mechanics are very simple: Click on things. Click on the mine, click on the forest, click on upgrades, click on enemies, click on buttons. It's all about clicking... So, if you have any doubts: Click! {STEAM_CLAN_IMAGE}/45340010/36a2bc21342a3b13b1d2ec8e2469d13b876fcad1.png Characters The villagers will interact with you when you purchase an upgrade or unlock a new building. They will tell you about their stories, goals, or talk about other villagers. {STEAM_CLAN_IMAGE}/45340010/54f988485ee6491d9ff24302e72b6cc9f2305a6b.png Combat The combat is simple but tough! You will always face 6 enemies that will attack you at regular intervals. You need to defeat them before your HP drops to 0. To help you, you have 4 spells that can completely change the course of battle. Do the enemies have high regeneration? Use Fireball! Is your health too low? Heal yourself! Are the enemies too resistant to your damage? Break their armor! Are the enemies attacking too fast? Slow them down with Icy Wind! {STEAM_CLAN_IMAGE}/45340010/50f9acee94b47fa2eecb35eabb5fc94e7c8d745f.png {STEAM_CLAN_IMAGE}/45340010/36cc24c18e6de59eecd5a22c64f9414321cad09c.png Buildings In the village, by unlocking buildings, you will gain access to new mechanics and upgrades! I won’t give any spoilers yet, but all of them will help you a lot! {STEAM_CLAN_IMAGE}/45340010/56b83ddcf421e7ab2b525dbab0ce85bc27d1c14d.png I hope you enjoy the game! If you have any questions, feel free to ask and I’ll be more than happy to answer! Big hug! Ankouz
Posts come from Steam's official announcements feed.