Whack-A-Monster strips incremental gaming down to its satisfying core: repeatedly striking monsters to generate resources, then investing those gains into a skill tree and new weapons that amplify your destruction. The straightforward feedback loop of hitting harder and faster appeals to players seeking the meditative rhythm of idle progression without narrative complexity.
About this game
Whack-A-Monster. An incremental game about Whacking, Smashing, Splashing & BONKING monsters. Upgrade through the skill tree and unlock new weapons to vanquish all evil from this world.
Players, last 30 days
Peak 23 · Low 1
Daily peak concurrent players, sampled once a night from Steam.
What players are saying
▲ Recommended3 hrs
It's fine. It's about a 3 hour game. I think that's important context when considering the price.
It's a nice little game, but honestly, if you've played the demo, you've pretty much seen everything.
Sure, there are more maps and more items/weapons, but the gameplay never really changes.
You run each map 2–3 times until you kill the boss, farm it for a while, then move on to the next map and repeat.
The biggest issue is that your demo progress carries over to the full release. That means if you already completed the demo, there's barely 2 hours of content left to reach 100%.
Not sure that was the best decision, but here we are.
If that's your kind of game, go for it. Personally, I can't justify the price for only about 2 hours of new content.
Gameplay loop is so well polish that you'll happily sink your teeth into it like any really good action RPG. A must have if you enjoy incremental and or meta progression based experience. NB: the shear amount of customization is really rare and neat for an incremental game.
Hey everyone! Whack-A-Monsters first Major Update has just released! Trailer We promised in our earlier news post to tell a bit more about the prestige system we cooked up. Ascension After defeating the Dragon King in level 7 you will be able to Ascend Ascending grants permanent buffs to Damage, Health, XP Gain and All Coin value. More importantly it grants access to THE PANTHEON! The Pantheon The Pantheon is a second skill tree or rather multiple skill trees you unlock after ascending for the first time. You can gain godly powers here tied to specific mechanics. Every time you ascend you gain access to another tree and every boss kill will grant you more boss souls to spend in these trees. 2 New Levels Now you will need something to test your new powers against so we have made 2 New Levels The Frozen Plains The Infernal Expanse Both levels have new enemies and 2 new bosses that in our opinion are the coolest we've made so far! Enjoy the update everyone! Brainfog Games.
Hey everyone! It's been about a month since our last update and this is for good reason. First of all both of us rested up a bit after a long stretch of very intensive game development. Secondly and more importantly, we were working very hard on the new update. The update has been completed and is currently undergoing testing! Another teaser for what's coming!A second new level and a very cool new boss {STEAM_CLAN_IMAGE}/45950371/6723aa3bc397767a7b43903de5bbfe2c2b6b3145.gif As for the Prestige System that's coming in the update, we'll share more details about that on update release! We expect to release the update somewhere in the next 2 weeks with a week from now being the earliest Untill then. Have an awesome day. Brainfog Games. P.s Please enjoy this cow gif that is completely unrelated to anything in our game {STEAM_CLAN_IMAGE}/45950371/38faf66653c81e58e766460f51cee75971b9e9de.gif