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G.O.A.T. - Gear Optimization Auto-Battle Tactics

G.O.A.T. - Gear Optimization Auto-Battle Tactics

by Tobi & Mick

Price N/A
Avg Players 0
Released Coming soon
Auto BattlerCuteDeckbuildingDungeon Crawler
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Battle an increasingly ridiculous cast of goats in auto-combat encounters while collecting clothing pieces to outfit your character with synergistic gear bonuses. The roguelike structure lets you discover wild item combinations across runs, creating vastly different power curves depending on what armor and accessories you accumulate. Perfect for players who enjoy both the gambling appeal of synergy-hunting and the low-effort progression of auto-battlers.

About this game

Players, last 68 days

Peak 0 · Low 0

Daily peak concurrent players, sampled once a night from Steam.

Latest updates

Demo Update 0.5.6

16 days ago
Item changes Scarlet Vest - Reduced 5% Crit. Dmg per Red to 3% New Item: Coldblood Robe - Cold x3, 6% Crit. Dmg. per Cold (requires crafting) Balancing changes Changed wording of "Each XXX tag also counts as YYY tag" to "Each XXX also adds 1 YYY" to make clear how it works. Fixed calculation of added tags and tag multiplication (it works both ways now, multiplying base tags before adding, and therefore adding more and multiplying added tags after addition). Other changes Hall of fame now shows the personal top 3 runs. Game over screen now shows whether a run is a personal best (or what the personal best was). Improved visual weapon scaling highlighting on tooltips. Fixed that game over screen showed a placeholder avatar for the leaderboard entry. Fixed high buff stacks not being shown correctly. Fixed large Hp numbers not being shown correctly in mirror. Fixed missing translations on stats UI. Fixed CRAFT label showing on main menu even though everything is already crafted. Show Dps on mirror while only an offhand is equipped. Make it more clear that an equipped mainhand is required for entering battle. Fixed tooltips showing off-screen at the bottom of the screen sometimes. Fixed buffs being shown on Game over screen. Some visual changes to item tooltips (Epic item tooltips look much cooler hehe). Join the official GOAT Discord server {STEAM_CLAN_IMAGE}/45577195/40431340e9ef3aebaefc48a9bf4af9e96e5a113a.png Wishlist GOAT! https://store.steampowered.com/app/3601690/GOAT__Gear_Optimization_AutoBattle_Tactics/

Demo Update 0.5.4

22 days ago
Fixed reflect damage floating damage colorRemoved high pitches sounds from musicTooltip fixes for controllers+1 life is now also granted in the run that it gets unlocked already.Visual fix with tag outlines when bichromatic buff is applied.Fixed translation of Bichromatic and Trichromatic

Demo Update 0.5.3

23 days ago
We've made some balancing changes to the game. If you want to participate in the October "Win a Goat" contest and want to use the old meta, please access the October contest version via the cog icon in your library (while having GOAT Demo selected) -> Properties -> Game Versions & Betas -> enter the following password: octobercontest Please note that the Global Leaderboard is being used for the October Win a Goat contest, not the weekly leaderboard! Replaced patch leaderboard by weekly leaderboard. Added some diminishing returns for very high stats scaling. Controller navigation fixes in Collection and Game Over screen. Added an explanation text in Collection. Steam Deck compatibility fixes. Join the official GOAT Discord server {STEAM_CLAN_IMAGE}/45577195/40431340e9ef3aebaefc48a9bf4af9e96e5a113a.png Wishlist GOAT! https://store.steampowered.com/app/3601690/GOAT__Gear_Optimization_AutoBattle_Tactics/

Posts come from Steam's official announcements feed.

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