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This Isn't Just Tower Defense

This Isn't Just Tower Defense

by Pri Games

★ 62%
Price $5.59
Avg Players 4
Reviews 125
Released Oct 23, 2025
AutomationCasualClickerIdler
Offline progress
View on Steam ↗

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Place and upgrade towers to defend against escalating waves while managing a power grid that fuels your defenses. The campaign offers a satisfying arc, though endless mode lacks progression mechanics to sustain long-term play. Best suited for players seeking a focused tower defense experience with light automation rather than an endless grind.

About this game

What players are saying

▼ Not recommended 16 hrs
i wouldn't say worth it. beat the game in 4 hours. let it run all night thinking endless mode would get crazy only to return to wave 500 being the same as the very first wave 1. you don't gain money in endless mode. because the enemies you fight drop 1 mana and the enemies before the endless mode 200Trillion.
kinda a one time playtrough game

also the achievement are not working i did get a achievement for 3millon pixel movement with my mouse. but didn't get the get 1k gold. lol

i left a bad review
not because i think the game is bad.
i think it just needs a lot more work!

i was able to remove 4 rocks after letting it run for 12 hours. FOUR rocks i was not even able to make a single space for a tower
61 found helpful Steam ↗
▼ Not recommended 1 hrs
You can't set priority targeting? Laser beam for large tanks doesn't work because it keeps locking onto weak targets that die instantly
26 found helpful Steam ↗
▲ Recommended 7 hrs
It’s fun. A well-crafted and, above all, refreshing mix of tower defense automation and roguelite elements with a fair price.
18 found helpful Steam ↗

Reviews are by Steam users, hosted on Steam.

Latest updates

Less Bugs, More Fun: Now With Shiny Shovels and Shadowy Text!

281 days ago
Bugfix: The achievement for collecting 100 solar cells now triggers correctly.The shovel is now about three times cheaper.You can now set an FPS limit in the settings. Additionally, V-Sync can be enabled in the settings.The text now has a small black shadow to make it easier to read, as it was pointed out that white text on a light green background was hard to see. Additionally, all light green buttons have been made slightly darker.Bugfix: Units no longer teleport toward the Nexus when getting stuck in stones. Instead, they now try to find a free space behind them.

🛠️ Bug Fix & Small Quality of Life Update

291 days ago
Bug FixesFixed an issue where all units occasionally spawned on the same spot. Since this bug was difficult to reproduce, we can’t guarantee it’s completely resolved — but we’re hopeful it’s finally gone!Fixed a bug that allowed players to purchase the bank infinitely at the start of the game when not in tutorial mode.Improvements & UpdatesYou can now click on the towers in the top-left corner of the screen to see which ones are running low on energy.Rebuilt the hangar with a new look and updated graphics.

Stones Fall, Towers Move

333 days ago
Stones can now be mined with the shovel.Stones are now more visible, so it’s easier to see where enemies can walk.Bug fix: Towers accidentally didn’t search for the best enemy. This has been fixed.When placing new buildings, a green zone is now displayed to show where they can be placed, since new players had difficulties figuring out where the first building could go.Towers can now be moved.Chunks can no longer be purchased, because now you can buy stones to clear space instead.At game start, it is checked whether you are logged into Steam (to prevent piracy).Bug fix: In the enemy info display, you could see the HP of enemies that weren’t unlocked yet.The Discord link was unfortunately no longer valid. A new one has been added.When hovering over the 3 resources (Mana, Blocks, Gold), an info box now appears at the top that describes the resource.

Posts come from Steam's official announcements feed.

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