I was hoping this would be more sandbox-y, but the progression is way too linear. It feels more like a puzzle with only a handful of levels tied together with the incremental mechanic. Edit after the dev response: I think the game is definitely made with love, the visuals are fleshed out and it is satisfying to play - just not what I expected after looking at the store page
Simultree
by PIPAPOU · Published by Coduck Studio
Media
About this game
Simultree is a short incremental game about monitoring life simulations. You're a scientist who runs life simulations in order to gain points to spend in a big skill tree.
What players are saying
Very cool setup for a short incremental. Just a bit short for the price. Took me only 2.6 h to 100% this one though, so for me it is a tad overpriced. 1 eur/h ratio should be reached at the very least with this type of game, at least for me. If it took me any less time than that, the review would be negative. So very close one here. Recommend on sale only for this reason. If there was a neutral option, I'd give that.
Having experiments to run is a neat idea, in a better game it'd start as a tutorial mechanic and become a puzzle. And there was almost a good game in here like that when the undead were introduced, but then it slipped pretty quickly back into just clicking the multipliers that it tells you to cilck. So meh.
Reviews are by Steam users, hosted on Steam.