Desktop Legends puts an idle progression system on your desktop, where a fantasy hero automatically battles enemies while you manage resources and upgrade gear. The core loop combines offline gains with visual customization, letting you shape your character's appearance as their power grows. It's designed for players who enjoy passive advancement mechanics they can check in on throughout the day.
About this game
Desktop Legends is an idle desktop action game featuring fantasy character progression, incremental resource management, and visual customization. Help your hero take their legendary stand against the forces of darkness right on your desktop!
Players, last 75 days
Peak 0 · Low 0
Daily peak concurrent players, sampled once a night from Steam.
We’re excited to share that we’re participating in the Companion Falls for You festival hosted by Indielab and Mister Morris Games! Thanks for checking out our game, and be sure to check out the other desktop companion games being highlighted this week.Official Launch Window: Q1 2027 First up, the big news: Desktop Legends will officially launch in Q1 2027! We’re still working on locking in the exact day but you can expect an announcement soon. Thanks for all your support while we make this game the best that it can be.What’s New Since the Demo Dropped? We’ve been hard at work expanding the game beyond what you saw in the initial demo release. Here is a quick look at what’s been added behind the scenes:New Hero: The mage joins our roster! He prefers to stay focused on his work, like you, letting his sentries do the talking.2 New Arena Cosmetic Packs: Personalize your battlefield with fresh arena customization options.Expanding Enemy Factions: We are wrapping up work on two whole new enemy factions, to give you more variety and, more importantly, more gold!Try the Demo! If you haven't played yet, jump into the demo during the festival and let us know what you think in the Community Hub or on our Discord! (https://discord.gg/CRzm2shpB9)Don't forget to Wishlist! It helps an incredible amount as we head toward our Q1 2027 launch.Stay crazy, and enjoy the festival!
We've got another small update for you all.Stay crazy!ChangesReduced number of times Max Mana can be purchased from 100 to 25Reduced number of times Meteor Damage can be purchased from 100 to 10Implemented a wave cap of 60Added a demo completion notification upon reaching wave 60 for the first timeReduced cost of Goblin Grab from 8000 to 250Reduced cost of Goblin Shake from 15000 to 300Reduced cost of Meteor from 6000 to 500 Bug Fixes Fixed labels for intervention stats misbehaving
Thanks to everyone giving us feedback to make the demo even better! We've got a small update for you all.Stay crazy!Bug FixesFixed improper rounding shown in the label for the knight's attack speed.Fixed coins flying to a point behind the intervention button when window is at reduced size.Fixed coin incrementing too slow on wave complete.Fixed coin increment sound effect overlapping during extremely lucrative moments.Fixed tooltip for stamina bar not updating when stamina value changes.Reduced volume of shield summon sound effect.ChangesAdded visual and audio feedback for insufficient coins or mana.
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