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Occult Shop Clicker

Occult Shop Clicker

by Asylum Ward Studios

Price N/A
Avg Players 0
Released Coming soon
2DCasualClickerEconomy
Prestige loop
View on Steam ↗

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Run a supernatural shop where clicking the register generates currency to purchase increasingly powerful cursed inventory. Progress through three prestige tiers that reset your shop but unlock new mechanics, scaling from modest candles to reality-warping artifacts. Best suited for players who enjoy the meditative progression loop of clickers combined with occult theming.

About this game

Latest updates

The Occult Shop Clicker Demo Is Now Available!

141 days ago
The free demo for Occult Shop Clicker is now live on Steam!If you enjoy the demo, please consider adding the game to your Wishlist — it really helps support the project and lets you know when the full release arrives.Welcome to your new occult shop. You've inherited a dusty storefront filled with cursed merchandise, haunted inventory, and a cash register that whispers when no one’s around.In the demo you can:Click the Haunted Cash Register to earn Spectral Coins and start building your supernatural business.Unlock the first 6 generators and sell bizarre occult merchandise like Floating Candles and Bottled Wisps.Upgrade and automate your shop as your eerie storefront grows.Experience the early game progression and get a taste of the strange world behind the counter.Demo limitations:The demo includes 6 of the 12 generators available in the full gamePrestige systems are disabled in the demoThe full release will include deeper progression, additional generators, and multiple prestige layersPlay the demo now and let me know what you think! Your feedback will help shape the full release.Thanks for visiting the shop… and try not to make any pacts you can’t undo.

Occult Shop Clicker v0.9.3

145 days ago
\- Credits screen accessible from the main menu -- view game credits, special thanks, and legal notices- Version number on the main menu and in-game no longer shows the "Beta" tag for a cleaner look\- Fixed frame rate not reaching the selected limit on high-refresh-rate monitors (e.g. 240 Hz)- Fixed "Unlimited" frame rate option capping at 120 FPS instead of running uncapped- Fixed texture streaming running over budget on Medium quality, which could cause blurry textures- Tuned lighting across all quality presets for a stable, flicker-free image- Fixed flickering light artifacts that could appear on walls near candles\- Fixed music stuttering briefly when transitioning from the main menu into the game\- Added surface wear and stains throughout the shop for a more lived-in feel

Occult Shop Clicker -- v0.9.2-Beta Patch Notes

154 days ago
\- Graphics quality preset (Low / Medium / High / Ultra) in Video settings, auto-detected on first launch- Game now forces SDR output so it no longer looks washed out on HDR monitors\- 8 original music tracks with a built-in music player -- track info, skip, and shuffle with a compact player on the main screen and full controls in audio settings- Compact music player auto-hides after a few seconds of inactivity -- pressing any button resets the timer; toggle in Audio settings- Music, ambient sounds, and effects mute when the pause menu is open -- button clicks still play so the menu feels responsive- Opening settings from the pause menu temporarily restores audio so you can hear your volume changes in real time- Unlock chime plays when a new generator or upgrade becomes available- Prestige sounds now play for all three prestige layers (Prestige, Ascension, Pact Reset)- Shadow figure and apparition sounds are now 3D positional -- they come from different locations around the shop instead of always playing at the same spot- Environment event sounds can now fade out at random times instead of always playing to the end- Ambient shop sounds rebalanced -- creaks, chimes, and atmospheric sounds play at more natural intervals with better spatial positioning\- Complete economy rebalance -- generator costs, incomes, upgrades, milestones, and prestige formulas all tuned for smoother progression- Cost reduction upgrades now discount the final price instead of reducing the cost curve -- generator costs now scale properly at higher quantities- Generator cost scaling normalized across all tiers -- later generators no longer cheaper to stack than earlier ones- First prestige now achievable at ~1B coins earned (lowered from ~10B) to match the adjusted economy- All 22 Prestige upgrades redesigned with branching upgrade tree -- choose between income, click power, economy, offline, and meta paths- All 17 Eldritch upgrades redesigned with stronger effects and new retention mechanics -- ...

Posts come from Steam's official announcements feed.

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