Project: AFTERSHOCK is a fast-paced arcade hacking roguelite set in a dystopian future. Command a 20-year-old legacy terminal to breach enemy systems, siphon funds, and upgrade your hardware. Use your reflexes to survive the countdown and bring down the very system you created.
What players are saying
▲ Recommended0 hrs
It was a truly hacking experience. Would hack again 10/10
I've been following and playing this game since the demo first dropped. Throughout the development process, I've had the chance to provide feedback and see how much it actually shapes the game. The developer has truly internalised the 'Customer Obsession' principle. They are incredibly responsive, incorporating what players want to see and, more importantly, having the courage to instantly remove features that don't work, even if they spent days building them.
Since it’s in Early Access, I definitely believe it deserves a chance. If the developer maintains this momentum, I'm confident the game will reach much greater heights. Worth keeping an eye on.
I added this to my wishlist after enjoying the demo, and seeing the affordable price made it an easy choice to pick up. The Early Access version has a lot more content compared to the demo, and I can see even more being added as the player base grows. If you're someone who can't commit hours at a time to gaming, this is a great atmospheric title for 3-5 minute breaks to just relax and decompress. Definitely worth a try!
Idle & Clicker Mechanics Added: Players can now utilize the new Idle/Clicker gameplay loop to actively mine or passively generate revenue. Economy Balance: Use your newly acquired funds to fuel upgrades, bypass security, and outsmart the regime.
Checkpoint System Implemented: Your progress is now safer than ever. We have introduced security checkpoints at levels 11, 21, 31, 41, 51, 61, 71, 81, and 91. If you are discovered by the regime, you will now respawn at your latest checkpoint instead of the very beginning. In-Game Upgrade Panel: You no longer need to disconnect and return to the main menu to optimize your terminal. You can now access the full upgrade suite directly from the game screen. Access it via the new UI button or by pressing on your keyboard. UI/UX Polish: Several interface elements have been adjusted for better visibility across various resolutions and aspect ratios.
Greetings Mr. Richter, A massive new update has just arrived! This patch completely transforms the core narrative of the game, introducing a deep, choice-driven structure alongside highly requested quality-of-life improvements and bug fixes. Here is everything new in this version: 🌐 The Branching Story Integration (Major Feature) The matrix has evolved. Your decisions are no longer just tactical choices—they now carve permanent pathways through the narrative. Depending on the choices you make during critical crisis points (such as insulating cores or forcing overrides), the story will dynamically split into entirely different branches, leading to multiple unique and irreversible endings. Will you ascend, trigger total oblivion, or become something else entirely? The fate of your neural network is in your hands. 🖥️ Fullscreen & Borderless Window Support We’ve added proper Fullscreen mode to the graphics settings. You can now fully immerse yourself in the retro CRT atmosphere without any desktop distractions. 🏆 New Reflex Speed Leaderboard Think you have the fastest processors? We have introduced a brand new Reflex Speed Leaderboard. Test your reaction times against the system and compete with other players globally to see who can clear nodes with absolute, frame-perfect precision. 🛠️ Bug Fixes & Adjustments Leaderboard Scrollbar Fix: Resolved a UI bug that caused the scrollbar to be hidden. You can now easily browse through the global rankings. Thank you all for your incredible support and feedback during this development journey. — The Development Team
Posts come from Steam's official announcements feed.