Sporbs invites you to harvest alien organisms through satisfying hover-based extraction rather than frantic clicking, upgrading your technology and automating factory production across expanding territories. The progression loop emphasizes relaxation and incremental growth with charming pixel art and atmospheric sound design, though the experience spans roughly 2-4 hours of gameplay before completion.
About this game
Pop alien organisms like space bubble wrap in this satisfying incremental. Upgrade your extraction tech, unlock unique abilities, automate a factory, and expand into new areas to maximise your yield.
What players are saying
▲ Recommended0 hrs
A relaxing and charming incremental game with a nice hover-to-harvest mechanic instead of constant clicking. The progression is easy to understand, the atmosphere feels handmade and cozy, and the upgrades give that satisfying “one more improvement” feeling. Great choice if you enjoy idle games and watching numbers go up.
Beautiful artwork. So distinct from others in the genre. Also very soothing and calming sounds that are low but still distinct for each action. Until the end, of course, it's a bit more ominous.
This is a wonderful game and well worth the price. I played through it in about 4 hours, and I am going to have another go, since I forgot about the speed upgrades inside the factory for like 4 maps? LOL
Thank you for a very enjoyable game.
games that take almost exactly 2 hours to 100% them feel for me like youtube videos that are 10Minutes 5 seconds long so that you get the nice midroll in there .
If you wanna buy it buy it now with the 30% discount .
But Honestly , it was really boring Its okay if you got 2 hours to waste away , but dont expect anything more here .
The harvest begins!Sporbs is officially live and ready to play. Head Office will be pleased.A huge thank you to everyone who played the demo, wishlisted, shared feedback, and stuck around through development
Sporbs launches in less than 24 hours May 20th - 1pm UTCMassive thanks to everyone who wishlisted and followed along during development. Your support has kept me going over these past 5/6 months!A few things to look forward to at launch:21 achievements to unlock2~3+ Hours Active Gameplay, you can idle it if you wantOriginal Soundtrack with 8 Tracks releasing alongside the game. I've created a 'complete the set' bundle where you'll be able to pick the soundtrack up at a discount if you own the full gameSteam Deck playable - Sporbs is currently playable on the deck, if you use one let me know how things are and if there's need for some improvements!At launch, the game will support the following languages:EnglishFrenchGermanSpanishJapaneseKoreanPortugueseRussianSimplified ChineseDepending on community interest, I might add Additional languages! Launch price:You'll be able to grab the full game on release with a 30% launch discount: $4.99 → $3.49Wishlist now to be notified when the game releases!SebWho Nose Studios
Sporbs launches on May 20th.Harvest, upgrade, automate and become more efficient.The full version introduces new mechanics, unique organisms, expanded progression, 4 new original tracks for a total of 8 - and a unique endingThe game offers ~2-3+ hours of gameplay, 170+ upgrades and includes 20 Steam achievements to complete.At launch, the game will support the following languages:EnglishFrenchGermanSpanishJapaneseKoreanPortugueseRussianSimplified ChineseDepending on community interest, I might add Additional languages!I'll also be releasing the original soundtrack for Sporbs on the 20th, you can pick it up at a discount in a complete-the-set bundle if you enjoyed the game - this is a great way to support the studio and allow me to continue making games! Thank you again for your continued support and to everyone who played the demo - being my first solo release, your feedback has helped me shape the game into something i'm very proud of.Wishlist now to be notified when the game releases!Also - here is the updated launch trailer - hope you enjoy it :)
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