Gross AI assets, and it doesn't disclose that they do. Avoiding everything this dev does now. Using AI is just lazy, and I don't support lazy devs. There is plenty of use for my 4 dollars elsewhere. Refunded.
the art looks ai generated and is undisclosed. plus, the game stays open after you close it. i only had it open for maybe 30 minutes, but i apparently have 5.3 hours of playtime.
Hi everyone!Timber Rush Update 1.1.2 is live!Highlights:Fixed some save file issues. Specifically if the save failed to write to disk properly, it would leave a blank save file, which would leave users in a perpetual state of being unable to save their progress.Fixed a bug that was causing chests to override your level ups. Most notably in the beginning of the run when you are more likely to get combined levels.Fixed a bug that was allowing your crew to get a few chops in the instance you started a run, combined with auto collect it would could cause users to miss a few level ups.Fixed a bug in some circumstances where not all levels would be accounted for in the combined levels.With these fixes hopefully the late game is considerably easier and also allows players to break the game even faster! I've been contemplating a simplified prestige system (one that wouldn't rely on the existing currencies), so stay tuned for that in the future!Fellwood AnnouncementMy next game is called Fellwood and it also is timber related! This game will lean a little more into idle gameplay, but I still intend to have plenty of active gameplay for those who want it. Would love for everyone to check it out and join the Discord if you would like to help shape the game! Thanks everyone for such amazing support.-Josh
Hi everyone!Timber Rush Update 1.1.0 is live!Highlights:- Added a way to reset your progress, which can be found in the settings page.- Added a dash cooldown icon.- Fixed an issue where dashing in the pause or upgrade screen would use the reset the cooldown timer.- Updated pop up texts and end results damage counters to handle larger numbers.- Fixed a few French translations.- Fixed an issue where in rare occasions the damage counter icons showed a white square.- Reduced the magma sound effect volume slightly.- Fixed an issue where damage stat overflows would re-lock some axes and characters.Resetting ProgressFor players who want to reset progress (for speed running or replay-ability) you can go into the Settings page and at the bottom is a reset button. There is a confirmation dialog. Resetting your progress will clear all save data except for your settings, it also will remove your cloud save file. So please proceed with caution as this is irreversible.Thanks everyone for the amazing launch! Please keep up the feedback and suggestions so that we can continue making this game better!-Josh
Posts come from Steam's official announcements feed.