Incrempire tasks you with defending your base against waves of enemies while managing upgrades across a branching skill tree. The core loop alternates between passive resource generation and strategic skill deployment to strengthen your defenses. Ideal for players seeking a low-stress strategy experience that rewards planning without demanding constant attention.
About this game
Defend. Upgrade. Dominate. A relaxing incremental base-defense game, packed with powerful skills and a deep skill tree.
Players, last 30 days
Peak 16 · Low 1
Daily peak concurrent players, sampled once a night from Steam.
What players are saying
▲ Recommended1 hrs
This game is really addictive. Every time I finish a run, I immediately want to try again, improve my strategy, and finally beat the level.
I really like how it combines survival, tower defense, and incremental progression. The skill tree always gives you something useful to work towards, and because you get stronger after every attempt, even losing does not feel like a waste of time.
The game also introduces new mechanics gradually, so it never feels overwhelming. There is always something new to unlock or discover, which keeps me interested in what comes next.
I already enjoy tower defense games, but Incrempire does something fresh with the genre. I would definitely recommend it to anyone who likes incremental, survival, or tower defense games.
It plays alright. Skill tree feels more like a skill "path". Its good fun if you want to turn your brain off. You can't really play "wrong" which has pros and cons.
I really enjoy Incrempire. It feels different from most games I’ve played, and the overall concept is really cool.
The tech tree is probably my favourite part. The upgrades are varied and give you different advantages, so sometimes it’s genuinely difficult to decide which one to buy next. Other times, I just want to click through the upgrades as quickly as possible, spend all my gold, and jump straight back into the action.
It has a very satisfying gameplay loop, and I’ll definitely keep coming back to level up and see how far I can get!
Patch Notes 1.0.5August 7, 2026New FeaturesCloud SaveWe have added Cloud Saving functionality. You will be able to transfer your game state from one device to another with the same accountNew skill nodesWe added 5 new skill nodes to increase the value of certain buildings and skills in late gameRunes: The end-game rune system was hard to use, and too random at certain points, therefore we implemented many of your requests:Locking & Salvage All runes: From now on, you can lock your runes to avoid accidentally salvaging your most powerful ones. Furthermore, now with one click, you will be able to salvage all "non-locked" runes in your inventoryFiltering: An absolute must-to-have feature, finally live. Now you can filter runes by multiple skill typesStat reroll: To give you more power over your runes, a new stat reroll feature has been implemented. You can lock stats, and reroll all "non-locked" stats into new possibilitiesBalance ChangesHard mode's health and damage multipliers have been increasedBlacksmith damage increase per mined ore is nerfedMinor price changes across the skill treeFixesMultiple mud slow effects stacked together, potentially completely stopping enemies. Now the mud slow effect is unique, and cannot be stackedEndless mode incorrect level display fix
Patch Notes 1.0.4July 25, 2026New ContentNew skill - Smart TargetingWith the Smart Targeting skill, Mage Tower will always focus the enemy with the most health in its range.Quality of LifeRunes - New tooltip to indicate when the next stat will be unlockedNew settings have been added to disable Chromatic aberrationRoadmap added to the menuBalance ChangesHard mode's health and damage multipliers have been increasedIncreased health of Snowball and Swamp enemies by 10%FixesTutorial videos now appear properly on LinuxCurrency now uses BigInteger instead of long (Fixes currency turning into negative)Ask for review popup is removedFixed Frost Nova healing effect not triggering in certain casesFixed unlock condition for achievementsFixed disappearing stats on old runes
Hi everyone,We appreciate all the support you gave us, and special thanks to everyone who purchased the game! We are committed to make it continously better.We have read all your feedbacks and critics. We understand, that many of you are not completely satisfied with the game, especially with the ending and the length of the main campaign. From the beginning, our goal was to provide a great experience for everyone, therefore we would like to bring you closer to the planned updates and expansions:Skills: The skill tree will be extended with extra skills, and more meaningful choices.Endgame: We will slightly rework and rebalance the endgame, to make it more fun to those, who would not like to spend time with rune farming.Quality of life features:Steam cloud saveSpeed-upRune filtering, batch-salvageMultiple building boardsAnd many more...Endless mode: We will completely rework the endless mode. The specific details are still under discussion, but the main direction is to give you more choices, more options to come up with exciting strategies and less grind.Challenge maps: "Puzzle-style" custom maps, where you have to solve certain challenges with a fixed set of rules. (For example: with only buildings, you have to defeat a special boss)Queen’s Quest: A larger update, with a new campaign-like feature in the world of Incrempire (Details will be shared later)Bug Fixes: We have received dozens of questions and bug reports. Rest assured, we will answer and solve all of them. However, we are a tiny team, therefore we ask for your patience, we might not be able to immediately get back to you.Discord: An amazing community started to form in our discord server, where players help each other if they are stuck. Feel free to join us there: Discord linkFeedbacks: If you have any ideas or suggestions, we are always open to them. First of all, we want to make a great game, with you, for you!We wish you all the best,FMGames
Posts come from Steam's official announcements feed.