Patch Notes 1.0.4July 25, 2026New ContentNew skill - Smart TargetingWith the Smart Targeting skill, Mage Tower will always focus the enemy with the most health in its range.Quality of LifeRunes - New tooltip to indicate when the next stat will be unlockedNew settings have been added to disable Chromatic aberrationRoadmap added to the menuBalance ChangesHard mode's health and damage multipliers have been increasedIncreased health of Snowball and Swamp enemies by 10%FixesTutorial videos now appear properly on LinuxCurrency now uses BigInteger instead of long (Fixes currency turning into negative)Ask for review popup is removedFixed Frost Nova healing effect not triggering in certain casesFixed unlock condition for achievementsFixed disappearing stats on old runes
Hi everyone,We appreciate all the support you gave us, and special thanks to everyone who purchased the game! We are committed to make it continously better.We have read all your feedbacks and critics. We understand, that many of you are not completely satisfied with the game, especially with the ending and the length of the main campaign. From the beginning, our goal was to provide a great experience for everyone, therefore we would like to bring you closer to the planned updates and expansions:Skills: The skill tree will be extended with extra skills, and more meaningful choices.Endgame: We will slightly rework and rebalance the endgame, to make it more fun to those, who would not like to spend time with rune farming.Quality of life features:Steam cloud saveSpeed-upRune filtering, batch-salvageMultiple building boardsAnd many more...Endless mode: We will completely rework the endless mode. The specific details are still under discussion, but the main direction is to give you more choices, more options to come up with exciting strategies and less grind.Challenge maps: "Puzzle-style" custom maps, where you have to solve certain challenges with a fixed set of rules. (For example: with only buildings, you have to defeat a special boss)Queen’s Quest: A larger update, with a new campaign-like feature in the world of Incrempire (Details will be shared later)Bug Fixes: We have received dozens of questions and bug reports. Rest assured, we will answer and solve all of them. However, we are a tiny team, therefore we ask for your patience, we might not be able to immediately get back to you.Discord: An amazing community started to form in our discord server, where players help each other if they are stuck. Feel free to join us there: Discord linkFeedbacks: If you have any ideas or suggestions, we are always open to them. First of all, we want to make a great game, with you, for you!We wish you all the best,FMGames
Patch Notes 1.0.1July 23, 2026A new roadmap with upcoming features and changes will be showcased soon. Thank you for all your feedbacks and critics on the game!New ContentAdded the Thunder Ball skill to the Skill Tree based on community feedback.Designer’s Note: In the late game, Thunder Strike and its related rune stats gradually become less impactful. Force Ball suffers from a similar issue, causing the gameplay to become increasingly idle.Our design goal has always been to encourage players to actively participate in completing levels. The new Thunder Ball skill allows Force Ball’s active ability to summon lightning strikes when it collides with an enemy, improving the late-game viability of both Force Ball and Thunder Strike.Quality of LifeRunes can now also be upgraded by pressing the V key.Balance ChangesReduced the difficulty of the final levels (Levels 22–25).Slightly increased the chance for enemies to drop runes.Increased the base stats of all runes.Increased the maximum rune tier that can spawn.Removed the Protection Money rune attribute.Removed the Nova Damage rune attribute.Reduced first-time completion rewards for early levels.Slightly increased building unlock and upgrade costs.FixesFixed an issue where the final boss did not deal damage.Fixed an issue where Snowball could instantly kill targets before the Nova spell triggered.Fixed an issue where rune levels with three or more digits were not displayed correctly.Fixed a crash that could occur after reaching Level 300.Fixed an issue where achievements could incorrectly be trigger when replaying an earlier level.Fixed an issue where UI popups could appear multiple times when replaying levels.Fixed an issue with rune break values.Known IssuesTutorial videos do not appear on Linux.