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Veiled Vents

Veiled Vents

by Tav Melancholy · Published by TMC Studios

★ 100%
Price N/A
Avg Players 0
Reviews 3
Released Q3 2026
AdventureCasualClickerEarly Access

Media

Video
Screenshot
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Maintain a crumbling arcane structure by managing its vital systems alongside VENTBA, an AI assistant. You'll balance resource production, repairs, and automation to keep the megabuilding functional across escalating challenges. Perfect for players who enjoy building management layered with puzzle-solving and incremental progression.

About this game

What players are saying

▲ Recommended 0 hrs
I don't hate this game but I'm a little confused on what's going on or the theming. It needs a tutorial. There's apparently food and population? Although I don't see how to increase that. Why am I with an anime catgirl robot thing and who am I, there's clearly a story here but I don't understand it. I actually enjoyed the core concept of a dungeon crawler with resource management and leveling up talents/skills each time, the ASCII graphics mixed with the spreadsheet style were cool and made feel like I was commanding a robot and the sound design while simple was nice but I'm deeply confused what is going on or what my exact goal here is. (What is a signal cache) These things are never explained. I think this game really needs a tutorial but I don't hate the base concept. This dev should keep going.
2 found helpful Steam ↗

Reviews are by Steam users, hosted on Steam.

Latest updates

Window Transparency Fix

36 days ago
-Adjusted settings to stop windows going transparent when toggling shaders off Transparency settings could have been causing some performance issues, so hopefully this will help improve stability as well.

New Skin , Speech Fixes

37 days ago
-Fixed Ventba not saying lines after changing items to be banked until run finished. -Shaders can now be toggled off in the change background menu -Added a new skin "Ventbelle" - unlocked after a getting a good chunk of favour with her.

Inventory, Collection, and Ventba pathing tweaks!

37 days ago
- Ventba should now find the exit more reliably rather than returning to start - Added inventory menu with a collectibles area for special loot - Inventory menu displays depth record, and total levels explored - Depth is now displayed by the inventory menu button - Ventba now collects items and shows haul totals at the end of the run

Posts come from Steam's official announcements feed.

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