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RuneClick

RuneClick

by Vosk Games

★ 100%
Price $1.79
Avg Players 3
Reviews 10
Released Apr 19, 2026
CasualClickerFantasyFishing
View on Steam ↗

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RuneClick layers RPG progression onto your desktop work—chop wood, mine ore, fish, and craft gear through real mouse and keyboard input, all while an overlay runs behind your main tasks. Every click advances your character, making it ideal for players who want idle advancement woven directly into their daily computer use rather than confined to a separate window.

About this game

Players, last 62 days

Peak 5 · Low 0

Daily peak concurrent players, sampled once a night from Steam.

What players are saying

▲ Recommended 50 hrs
cool little game to have on the side while playing other things
2 found helpful Steam ↗
▲ Recommended 12 hrs
Finally an interactive Desktopapp, with some sense in it - > raising very important numbers :)
1 found helpful Steam ↗
▲ Recommended 3 hrs
I mean i sure hope people dont bot this sort of ♥♥♥♥
1 found helpful Steam ↗

Reviews are by Steam users, hosted on Steam.

Latest updates

Update 3.3.0

3 days ago
The biggest update since Hunter and Agility. Dragons of every colour and the King Black Dragon, four new Slayer beasts with superior versions of twelve of them, journals that pay out in lamps and lasting perks, the rest of the Magic spell ladder, slayer trophies for your Holding, and a long list of smaller things you asked for. Dragons Three new dragons: the Blue Dragon, the Red Dragon and the Black Dragon. Karst assigns them, and none of them needs a Slayer level. Like the Green Dragon, their hard scales make them weak to Magic. Every dragon now breathes fire, the Green Dragon too. One counterattack in four is a breath. It never misses and no prayer blocks it. A breath hits for up to 20 (Green), 30 (Blue), 40 (Red) or 50 (Black). The Green Dragon used to only bite, even when it played its breath animation. An Anti-dragon Shield or an antifire potion cuts a breath to a fifth. Both together, or a super antifire on its own, stops it. Vengeance throws breath damage back too. The first breath you take unprotected tells you what helps. New boss: the King Black Dragon. 5,400 HP, a hide that shrugs off Magic, and a breath of up to 60. Every kill drops dragon bones, black dragonhide and black dragon scales, with rune armour, bars and runes on top. Karst can give it as a Boss Task. The King Black Dragon is the only source of the Draconic Visage (1 in 5,000), the Dragon Helmet (1 in 10,000) and a new pet, the Prince Black Dragon (1 in 10,000). Dragons drop their scales (the Green Dragon now drops Green Dragon Scales on half its kills). Crush them into dust at Herblore 5. Four antifire potions, one for each scale colour. Antifire Potion (Herblore 69, green scale dust) and Extended Antifire (84, blue) cut a breath to a fifth. Super Antifire (92, red) and Extended Super Antifire (98, black) stop it. The extended ones last twice as long. They only wear down in combat. The Anti-dragon Shield is in the shop's Production tab (+30 Defence, no level needed). Smith it with a Draconic V...

Update 3.2.0

18 days ago
This update ties the skills together. New trees, a big pass on what monsters and creatures drop, a points shop for Slayer, new things to pull out of the water, glassblowing (with an ale to brew and a pet fish to catch), bird houses, a rare drop table, and a better collection log with a loot tracker. New trees The oak, willow, maple and yew trees are redrawn from scratch, with a gentle sway while you chop. The Farming versions grow into the same trees, stage by stage, so a tree you plant ends up looking like the one you cut. {STEAM_CLAN_IMAGE}/46056277/6a547385edeb76cc6b69fddaeedddafc00567d55.gif Drops Birds now drop 5 to 10 feathers each (was 1 to 3) and bones. The pickup text shows every item on its own line, so the feathers no longer vanish under the meat. Burrowers, the Veld Lynx, the Ridge Prowler and the Sabre Cat drop bones. Antelope drop big bones. Sabre-Cat Hide now sells for 38 (was 43). The Root-Hog always leaves an Unidentified Herb. Chickens, cows, unicorns, Stonegaze Basilisks, terrorbirds and dust devils always drop bones. Moss Giants drop big bones. Wolves drop wolf bones only (2 to 3 now), zombies 6 to 8 plain bones, and the Ogre Chieftain big bones. Green Dragons drop dragon bones only. Dark Burrowers give dark fur half the time (was 15%). Unicorns always drop exactly one horn. Demons burn to ashes: Hellhounds, Lesser Demons and Abyssal Demons drop ashes instead of bones or dragon bones (Hellhounds always, Lesser Demons 3 to 5, Abyssal Demons 6 to 9), and Imps now and then. Abyssal Demons still drop Abyssal Bones. Vampyres no longer drop dragon bones, and drop 1 to 2 Vampyre Dust. The Chaos Elemental no longer drops dragon bones or feathers, and the Green Dragon no longer drops feathers. Banshees, Lost Souls, Aberrant Spectres and Flesh Crawlers drop no bones. Aberrant Spectres drop an Unidentified Herb on 60% of kills (was 10%). The rare drop table: the 15 toughest monsters (not bosses) have a 1 in 128 chance on each kill to roll a shared table: un...

Update 3.1.1

21 days ago
A small update built from feedback received through the in-game feedback button. Thank you, Toasted! Both of your ideas are in. Mirror Scene A new option in Settings flips the whole layout. Your character stands on the right facing left, and the props, monsters and your pet move to the left. Everything around them follows: the HP and prayer bars, damage numbers, drops and loot messages, the picker button, the combat buttons and the corner HUD button. The menu button moves to the right end of the bar, and the menu and skill grid open from the right. Panels like the bank and shop open where they always do. It's off unless you turn it on, and it switches over straight away. The skill grid stays open 3.1.0 started closing the skill grid and the menu as soon as you picked a skill. Now the grid stays open again, so you can hop between skills without reopening it each time. The new skill's picker still opens on its own. If you liked the tidier way, turn on Close Skill Grid After Picking in Settings. Fixes With a controller plugged in, a D-pad press or a drifting stick could move the feedback window's focus from the text box to Send. The next letters you typed went nowhere and the next space sent your message half-written. The feedback window now ignores controllers, and its buttons can only be clicked (or use Ctrl+Enter to send). If something you sent got cut off, send it again, it's welcome. Under the hood Both new options are translated into all nine languages. Saves, leaderboards, balance and prices are untouched. No migration needed. Keep the feedback coming. It's in Settings > Feedback, I read every message. — Vosk

Posts come from Steam's official announcements feed.

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