An idle RPG where you manage a wizard guild as its Archmage, balancing combat support and logistics through interconnected skills that multiply each other's effectiveness. The game continues generating resources and progress offline, rewarding both active engagement and passive accumulation. Best suited for players who enjoy watching systems compound and synergize without demanding constant attention.
About this game
An idle/incremental RPG where you're an Archmage of a wizard guild. Your skills bolster the frontlines and the supply lines. Every skill multiplies the others, and it all keeps running while you're away.
What players are saying
▲ Recommended0 hrs
First off, I've got 16 more hours on mobile, playing basically exclusively Turbo Mode, so don't let my playtime fool you. I've got my completion log over 30%, and the game is good and fun. I feel like the skills synergize together more and give you much better progression than the other game that begins with Mel and ends with Vor. It's also pretty chill, you can just farm whatever and everything's renewable, so whatever you spend, you'll be able to get back easier (and in bigger quantity!) later. The balance is pretty nice, there's always something to keep moving along, it's good fun! Just give it a go, it's free anyway, you might as well, right?
Looks like, and probably it is a vibe-coded game, but i was very surprised that it worked really well. Good progression, tooltips and descriptions about everything. Im not a fun of idle games, but this one have a potential. No bugs??? strange