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Miseria

Miseria

by Somnambulist Games

★ 59%
Price N/A
Avg Players 6
Reviews 361
Released To be announced
Auto BattlerAutomationCasualClicker
Offline progress

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Lead a band of cursed characters through an underworld descent in this dark fantasy idle game. The core loop revolves around managing your party's progression through increasingly perilous depths while offline gains accumulate automatically. Players who enjoy atmospheric incremental games with a gothic aesthetic and the steady drip of long-term advancement will find their footing here.

About this game

Players, last 37 days

Peak 22 · Low 2

Daily peak concurrent players, sampled once a night from Steam.

What players are saying

▼ Not recommended 1 hrs
Price is way too high for what you get. You can blitz the game in under 2 hours and the only thing keeping you past the 2 hour refund window is an achievement to reach floor 666. Its a cash grab. Not enough content.
44 found helpful Steam ↗
▼ Not recommended 1 hrs
Honestly when I was nearly done before the 2hr mark I decided it was best to refund. I love idlers and incrementals but this one just doesn't offer enough to make it worthwhile. It is missing a ton of QOL and it is very dull and repetitive. If you like clicking a little + button and barely seeing a change then grab this game otherwise there are way better idlers out there.
15 found helpful Steam ↗
▼ Not recommended 1 hrs
The game is small as a puddle and deep as a puddle.
The experience it brings is short and meaningless.

Ask 1 dollar is too much for this game.
Ask 10 cents is too much for this game.
Even if you play it for free, it's too much for this game.

The end is bugged, you can't even end the game because it seems the fact to have all improvements and max levels on everything is not enough to kill the last boss.
5 found helpful Steam ↗

Reviews are by Steam users, hosted on Steam.

Latest updates

Update v1.1.0 | Challenge mode is here!

36 days ago
Challenge Mode offers a new way to experience Miseria and is unlocked after completing the main campaign.One Run. No Second Chances.Your objective is to reach Floor 90 in a single, unforgiving run. You cannot return to town or travel back to previous floors. If your party dies, the run ends and all progress made during that attempt is lost.Create a Different Build Each TimeAfter completing every two floors, you will be presented with three random upgrades from the passive skill tree. Choose one to strengthen your party and shape your build as you descend.If none of the options fit your strategy, you can reroll them but every reroll will cost more than the previous one. Sometimes, adapting to what the abyss gives you may be wiser than spending your resources searching for the perfect upgrade.Expand Your PartyEvery ten floors, you will encounter the Blacksmith. By paying him gold, you can recruit a random new character to join your group.Deciding when to spend your gold, which upgrades to choose and how to build your party will be essential if you hope to survive all the way to Floor 90.One More Journey into the AbyssChallenge Mode is designed as a focused bonus experience for players who enjoyed the campaign and would like to spend a little more time with Miseria. It is not intended to be a completely new game or a full-sized expansion, but rather a more unpredictable and unforgiving way to revisit its characters, progression and combat systems.Thank you to everyone who has played and supported Miseria. I hope Challenge Mode gives you a good reason to return to the abyss and a few more runs along the way.Have fun and good luck :)

Challenge Mode is coming to Miseria!

49 days ago
Hi everyone!First of all, I want to say a huge thank you to everyone who has bought and played Miseria since its release.I know the game has had a mixed reception, and I'm sorry to those of you who gave Miseria a chance and ended up disappointed. I've been reading your feedback, and I really appreciate everyone who has taken the time to share their thoughts.For those of you who have enjoyed the game, I'm happy to announce that I'm currently working on a new way to play: CHALLENGE MODEChallenge Mode will be unlocked after you finish the story mode of the game. It will introduce roguelike elements and permadeath to Miseria. During each run, you'll descend into the dungeon while choosing between random upgrades of the passive tree, creating a different build each time.The mode is currently in development and will be added in a future update. I'll share more details about how it works when it's ready!My hope is that Challenge Mode will give those of you who enjoyed the base game more reasons to return to the abyss and many more hours of fun.Thank you again for supporting Miseria. It really means a lot to me.Challenge Mode is coming soon! Happy gaming! :)

Progression Hotfix

53 days ago
Fixed a small bug that caused the player to advance various floors if you spam the advance floor button.

Posts come from Steam's official announcements feed.

Looking for something to play next? See the best idle games on Steam, ranked by real player counts.

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