Defend your fortress against relentless beast waves while your companions automatically engage enemies at your side. Harvest defeated foes to strengthen your lineup, then face progressively tougher waves in this escalating defense loop. Best suited for players who enjoy incremental power growth and idle-friendly tower defense mechanics.
About this game
Endless tides of beasts crash against your fortress, yet never breach your line. Fight alongside your brave companions, reap the invaders, and grow stronger with every battle. Rise to meet the next wave with greater might—reap, strengthen, reap again. The cycle never ends.
What players are saying
▼ Not recommended10 hrs
Wants to be Zero Stress King.
It plays almost identical with less mechanics.
As you play the game it is wave based.
Blue crystals is the only currency at the start. Which appears at a snails pace.
Each time you fight a boss it doubles the resources you get. But also increases the health of all the creatures you face.
In the end your goal is to reach 5-4. Which right now is merely just a slog waiting for resources to max out. Since your goal is to finish the skill tree entirely.
Every character you unlock adds a synergy with another. But there is zero actual choices that matter other than increasing damage all the time.
There is no prestige mode or anything. Just mindless going from screen to screen.