Clone. Optimize. Sacrifice.
by Ryan Saunders · Published by One Man Media
Media
Manage a hybrid city where cloned heroes run procedurally generated dungeons on their own, feeding combat rewards back into your economy. The core loop merges idle progression with prestige mechanics: sacrifice exhausted clones to pass their stats to successors, then reinvest those gains into city upgrades and automation. Best suited for players who want RPG depth without constant attention, blending builder pacing with competitive league rankings.
About this game
Build a city of science and magic, power up cloned heroes through automated dungeons, inherit their strength through cloning, and recycle the rest for science in this casual idle city-builder with deep RPG progression and competitive auto-battle leagues.
Players, last 38 days
Peak 0 · Low 0Daily peak concurrent players, sampled once a night from Steam.
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