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Too Deep To Stop

Too Deep To Stop

by roguemoar

Price N/A
Avg Players 0
Released Coming soon
2DArcadeCasualIdler
View on Steam ↗

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Dig deeper with each run in this physics-based mining clicker where ore sales fund progressively destructive tools and upgrades. The core loop—mine, sell, improve, repeat—accelerates as your equipment grows more powerful and chaotic, creating an escalating cycle of destruction and profit. Best suited for players who enjoy the satisfying feedback of incremental progression paired with visceral, destructive gameplay.

About this game

Players, last 50 days

Peak 0 · Low 0

Daily peak concurrent players, sampled once a night from Steam.

Latest updates

Pickaxe, TNT, One More Run — The Demo Is Out!

14 days ago
The free Too Deep To Stop demo is out now on Steam! You start with a pickaxe and a perfectly reasonable plan: dig out some gold, collect it, buy an upgrade. A few upgrades later, you're dropping TNT into a pile of rocks and making room for a spinning saw. The gold is still the goal. The operation has just become a little louder. Here's what you can get your hands on - One mine full of gold, gems, chests, idols, and relics. - Timed runs, tougher quotas, reward drops, and bonus time to keep digging. - A branching upgrade tree for your pickaxe, automatic attacks, tools, and loot. - Mighty strikes, extra hits, TNT, and spinning saws. - Moving rocks, falling treasure, and explosions that rearrange your workplace.Tell us which tool earned its place in your mining operation — and where things started to drag. Your feedback will help us improve the game.

Posts come from Steam's official announcements feed.

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