First, we must consider that there is a spectrum between complete idle clicking/AFK and complete active playing. Time Warpers allows the player at any given point to choose where they want to exist on that spectrum. And really, your place on that spectrum will depend on your strategy and goals. You want to idle this in the background to grind some levels? Sure, we can do this for the most part. You want to run through FPS-style and actively progress with even more benefits? Yep, we have that option, too.
One of the best parts of this title is playing with the community on the public server. The whole thing feels alive with folks running convoys to gain ground, or just having people in the chat discuss strategies and such. So far, the community is beyond nice and helpful, and has created it's own subculture at this point. Do you have to interact with the community? Nope. You can play offline or just stay to yourself, but being online is a huge part of the charm here.
There is a lot of layers here, and a good bit to learn. I suspect it takes dozens of hours for most people to grasp all the mechanics. In fact it took me five hours before I even had the option to 'idle'. At fifty hours in - I'm still learning fundamental things and strategies. Explaining how everything works isn't useful here. All you need to know is that there are some tower defense elements, heavy loadout management, a great and intuitive UI, and a wickedly addicting gameplay loop.
The only people I wouldn't recommend this game to would be those that simply want nothing to do with any idle clicking elements whatsoever. Yes, this is perhaps the most complex use of idle clicker elements - but at the core they are still present.
Pros:
+This is a feature-complete game in my opinion, and is wonderfully polished.
+The most impressive implementation of idle clicker elements to date.
+Balance feels great. Everything is well thought out.
+The massively multiplayer PvE experience is remarkable.
+I love the layers of complexity mixed in with idle clicker elements.
+The community is helpful and kind.
+The world is quite beautiful and I've become really fond of it.
+I love the butterfly collection elements.
+The upgrades are awesome. Particularly the hoverbike speed!
+Horribly addicting.
+Weapon perk/loadout management is fantastic.
+I appreciate that this doesn't go on deep sales during the Early Access campaign.
Cons:
-If you despise idle clicker elements, this probably won't change your mind - although it is much more active in general.
Easily easily worth full price for anyone looking for something totally fresh.