▲ Recommended
2 hrs
a tile matching game with the usual assortment of different block types, some move, some don't, some are helpful, some are just in the way, and your goal is to collect key fragments on every stage and unlock the door to the next level. there are 10 of them with up to 5 stages in each, which doesn't sound much and it isn't, the game can be completed in about 2 hours, but I found it really enjoyable and very relaxing. in this respect it reminded me of the excellent glass masquerade. not much of a challenge but looks beautiful and the music is fantastic.
there's no move or time limit, when you tilt the board, tiles move if they can and a new one appears, you can see on the left what color, so can plan ahead a bit. what makes it even less challenging and more relaxing (which might be a plus for some and a negative for others) is that every stage is random and while you 'faii' when the screen fills up and there are no more moves, you'll get a new setup immediately and can continue without losing any progress, so it's just a matter of time until you succeed.
points are awarded for matches, bonus points for matching more than 3 of a kind, but just like on whose line is it anyway?, points don't matter and there's no way of knowing how many you got in total, seems a bit pointless to have them in the game in the first place. there's some narrative in the level selection/hub area but I wouldn't call it a story, just some motivational sentences here and there, doesn't add much but I didn't mind it either.
the door puzzles between levels are fixed and involve placing the keys where they belong by moving all of them at the same time. these aren't difficult at all either, might take a few tries but it's more about mixing things up than putting an obstacle in your way, and after completing all 10 levels, an 11th door opens up, which seems like an endless mode of sorts, but after level 10 is done, you can replay the original levels as well.
it is clearly a mobile game but plays fine on pc, I had no problems with the controls or anything, but as usual, volume sliders are not included. that said, if you're not looking for a challenge but want something nice to fiddle with and listen to, pick it up, though you might want to wait for a sale depending on how much you're willing to pay.
there's no move or time limit, when you tilt the board, tiles move if they can and a new one appears, you can see on the left what color, so can plan ahead a bit. what makes it even less challenging and more relaxing (which might be a plus for some and a negative for others) is that every stage is random and while you 'faii' when the screen fills up and there are no more moves, you'll get a new setup immediately and can continue without losing any progress, so it's just a matter of time until you succeed.
points are awarded for matches, bonus points for matching more than 3 of a kind, but just like on whose line is it anyway?, points don't matter and there's no way of knowing how many you got in total, seems a bit pointless to have them in the game in the first place. there's some narrative in the level selection/hub area but I wouldn't call it a story, just some motivational sentences here and there, doesn't add much but I didn't mind it either.
the door puzzles between levels are fixed and involve placing the keys where they belong by moving all of them at the same time. these aren't difficult at all either, might take a few tries but it's more about mixing things up than putting an obstacle in your way, and after completing all 10 levels, an 11th door opens up, which seems like an endless mode of sorts, but after level 10 is done, you can replay the original levels as well.
it is clearly a mobile game but plays fine on pc, I had no problems with the controls or anything, but as usual, volume sliders are not included. that said, if you're not looking for a challenge but want something nice to fiddle with and listen to, pick it up, though you might want to wait for a sale depending on how much you're willing to pay.
18 found helpful
Steam ↗